Daedalus19876 says... #2
I made a joke by using shirtless art for the card. I messed up the power; it should be 3 of course if you look at the original card. I had not meant to make any functional changes.
July 8, 2015 12:58 p.m.
NoviceMagician says... #3
I LIKE THE SHIRTLESS TIBALT BETTER
Ehm... What I meant to say was:
I FREAKING LOVE THE SHIRTLESS TIBALT
Ehrmmmehrm. Ehm, I meant to say: room temperature beans.
Oh, and I'll add the new card for Progenitor to the spoiler tab now.
July 8, 2015 1:13 p.m.
NoviceMagician says... #5
Works just fine in this end. Check the commander spoiler in the deck description.
July 8, 2015 2:53 p.m.
UpsetYoMama says... #7
NoviceMagician, Did you check out my deck list? Everything look okay?
July 8, 2015 3:24 p.m.
NoviceMagician says... #8
July 8, 2015 4:16 p.m.
Any of you guys want to play in a match before the real tournament?
July 8, 2015 9:46 p.m.
NoviceMagician says... #11
I'm going to create the outline sheet and link it for you guys tomorrow. Having it come out a day later won't change much, we still have participants at need to submit decks anyway.
I still need deck lists from 6tennis, LiveForChaos, VampireArmy, KalvinHobbez, and UpsetYoMama.
I know you gave it to me once UpsetYoMama, but I can't find it. Could you please link me again?
@6tennis, I seen your last post, so I know it'll be done soon.
Don't rush yourselves guys, this message was only to remind you. ;)
@Daedalus19876, resubmit your commander as the version we discussed (having to be in graveyards, permanents only).
@ninjaman16782, you never posted your commander again, so I checked the cleared comments. It is too powerful. I honestly think it would be easier to just scrap it and do something else, but we can try to fix it if you'd prefer that instead.
July 8, 2015 9:59 p.m.
Tacticsninja16782 says... #13
I'll do something else and talk with JA numbers something XD at FNM. My other idea is something along the lines of a
3/4 first strike, at the beginning of each players upkeep they gain control of a permanent an opponent controls at random
July 8, 2015 10:38 p.m.
NoviceMagician says... #14
Tha sounds freaking hilarious. XD
I think we'd have to exclude commanders though. So what about, "nonlegendary permanents?" That way commanders can't be taken.
(Does anyone know if it is possible to take control of other players stuff on untap.in?)
July 8, 2015 10:48 p.m.
Trockenmatt says... #15
You can clone stuff, and just leave the extra in Exile.
July 8, 2015 10:51 p.m.
I think you can make tokens representing other players' permanents. Also, Empress Galina much?
July 8, 2015 10:52 p.m.
NoviceMagician says... #17
Ah, alright. Thanks for clearing that up for me guys.
So yeah, ninja, that commander (or similar effect) would work on untap.in, and it seems fun, so I'd be okay with it. Now you just have to decide if you want that, or if you want to change it up a bit.
(Blue splash might be a good thing, mono red EDH are kinda vulnerable.)
July 8, 2015 10:54 p.m.
Daedalus19876 says... #18
Raze999 I'd be up for an early game when I finish my deck!
July 8, 2015 11 p.m.
Sure but we need at least 3, my deck is definitely built for multiplayer
July 8, 2015 11:11 p.m.
Daedalus19876 says... #20
My new commander. Anyone have strong objections? Speak now or forever hold your peace; I need to start building the deck soon since my old deck won't work for my new commander of course :)
July 9, 2015 12:20 a.m.
Daedalus19876 says... #21
I had also expressed worry about this card's power level to NoviceMagician privately, though for slightly different reasons. I like LiveForChaos's edit, though I think it should still get vigilance (which is becoming a tertiary green ability recently).
July 9, 2015 7:47 a.m.
Makes sense. Point was, you can continue searching for basic lands and get a strong commander OR use your land. Plus, you're forced to run very few utility lands, are restricted to one color, is useless in the 99 and can't engage in combat in her initial state without dying. I also didn't find a problem with her mostly because 9 times out of 10 I just won in playtesting with an entwined Tooth and Nail snagging a Craterhoof and Avenger of Zendikar with a Concordant Crossroads on the battlefield. Turn sideways for 350 damage.
Also, when I introduced her, Kudul self-reanimated, gave other creatures +1/-1, forced combat AND was above the curve. I'm fine with the boost change, dropping vig and her power but I'd prefer her to have hexproof. Otherwise she's not really much.
July 9, 2015 2:16 p.m.
NoviceMagician says... #23
really the buff doesn't matter because it would have to be at least a 3 hit to kill no matter what, so the buff can stay.
"As long as you have 10 ot more basics ~ gets +8/+8, trample, vigilance, and loses hexproof."
If you want hexproof, it can only be at certain times. Having even a 8/8 with trample and hexproof is too much.
July 9, 2015 2:29 p.m.
Daedalus19876 says... #24
The reason she is good with that Hexproof is that she hits for commander damage. And Berserk and Inquisitor's Flail and Fireshrieker can all be played in green. If you changed it to shroud, it's fair (shrug)
July 9, 2015 2:32 p.m.
NoviceMagician says... #25
Actually yeah, change it to shroud. And it has to be part-time only, having shroud while in beatstick form gives you no way to soo the clock.
@canterlotguardian, the wording on you commander needs changed by 1 word. It currently says: "for each counter on those permanents, put another of those counters on them." It needs to say: "For each type of counters on those permanents, put another of that counter on it."
@UpsetYoMama, the "instead" after flip a coin on your commander has to be removed.
These minor wording changes are to prevent major abuse.
SirFowler says... #1
Here ya go LiveForChaos
Unreal
July 8, 2015 12:13 p.m.