I will always use
Karametra's Acolyte
for the specific explanation of the combo, if there are more outlets for this combo.
Temur Sabertooth
+
Great Oak Guardian
- Tap your manapeople for at least 8x
- Use 6x to play
Great Oak Guardian
to untap all of your manaproducing dudes.
- Use 2x to activate
Temur Sabertooth
and bounce
Great Oak Guardian
In case your Opponents are having blockers or you dont have enough attackers, you need your people tap for at least 9x . Given you can make infinte mana while continue the loop and then Verse 8 Yisan into
Craterhoof Behemoth
to get trample and an additional attacker.
Temur Sabertooth
+
Wirewood Symbiote
+
Elvish Visionary
+
Karametra's Acolyte
or
Priest of Titania
or
Marwyn, the Nurturer
or
Elvish Archdruid
You can swap in this combo
Elvish Visionary
with
Elvish Mystic
but this will produce just infinite mana. Your manaproducer needs to tap for at least for 5. Can be handy if you have something like
Green Sun's Zenith
or
Finale of Devastation
in hand.
- Tap
Karametra's Acolyte
for at least 5
- Use
Wirewood Symbiote
to untap
Karametra's Acolyte
bouncing
Elvish Visionary
.
- Use 2x
Temur Sabertooth
return
Wirewood Symbiote
to your hand.
- Have at least 3x floating.
- Use the 3x to replay
Wirewood Symbiote
and
Elvish Visionary
. Draw a card.
- Loop this to draw your deck and make infinite mana
Staff of Domination
+
Karametra's Acolyte
or
Priest of Titania
or
Marwyn, the Nurturer
or
Elvish Archdruid
- Tap
Karametra's Acolyte
for at least 5
- Use 3x to ",: untap target creature" to untap
Karametra's Acolyte
- Use 1x to ": Untap
Staff of Domination
"
- Have at least 1x floating
- Loop this to make infinite mana
- Use ",: Draw a card" and ": Untap
Staff of Domination
" to draw your deck
You can gain infinite life with this cycle. Can be good against some finite
Curiosity
+niv-mizzet lines.
Umbral Mantle
(+ Yisan, Wanderer Bard) +
Karametra's Acolyte
or
Priest of Titania
or
Marwyn, the Nurturer
or
Elvish Archdruid
- Tap
Karametra's Acolyte
for at least 4x
- Equip
Karametra's Acolyte
with
Umbral Mantle
and use 3x to ",:: This creature gets +2/+2 until end of turn." to untap
Karametra's Acolyte
.
- Have at least 1x floating
- Loop this to make infinite mana
- Equip Yisan, Wanderer Bard with
Umbral Mantle
. Use it's ability to verse up to
Temur Sabertooth
and
Craterhoof Behemoth
. Loop
Craterhoof Behemoth
- If you DON'T have Yisan, Wanderer Bard online sometimes you can kill the table with manadorks and hatebears since
Umbral Mantle
give stats too.
It is very noteworthy that
Marwyn, the Nurturer
taps for her power, so she and
Umbral Mantle
can go off very fast.
What do we do if we have infinite mana and can draw our deck?
Most of the time your playgroup will resign and start reshuffling their decks after this happened, but it is necessary that we can contribute a theoretical win here. It is indeed noteworthy that ,because some of our combos only work over activated and triggered abilities, our opponents could have some counterspells left at this point. We can simply avoid them simply through
Veil of Summer
(be carefull it draws a card!) and
Autumn's Veil
. Permanent-removal like
Swords to Plowshares
or
Abrupt Decay
will certainly be used on us by this now.
-
The simpliest attempt to win is playing at least 3 creatures (we could play all tho ¯_(ツ)_/¯) then go for
Finale of Devastation
with at least =40, the alternative is looping
Craterhoof Behemoth
with
Temur Sabertooth
. Use Eterneal Witness and
Autumn's Veil
,
Veil of Summer
to protect yourself or recover pieces.
-
The second method if you can't attack this turn somehow is drawing until you hit the veils,
Eternal Witness
,
Somberwald Stag
,
Beast Within
and
Temur Sabertooth
. Use
Beast Within
to destroy all enemy permanents recover it by looping
Eternal Witness
with
Temur Sabertooth
. Then kill the remaining beast token with
Somberwald Stag
looping with
Eternal Witness
and
Temur Sabertooth
or with
Ulvenwald Tracker
,
Lightning Greaves
some untap shenanigans and again looping some big ass dude who can fight those beasts with
Eternal Witness
and
Temur Sabertooth
. Then play all of your cards in hand and threaten to win next turn while your opponents have just their cards in hand. Dangerous because we give our opponents an edge but most of the time lethal. This line will be most of the time unnecessary.