This was built for a multi-player environment of Tiny Leaders, though it still does alright 1v1.
Playing on the flip theme of Chandra and wanting to have some fun with chaos, I decided to have a coin-flip theme! Aside from that, I'm basically running a ton of mass removal and powerful threats.
Even without
Krark's Thumb
, flipping has huge and powerful upsides and miserable downsides but in general have been totally worth playing.
Mogg Assassin
has been particularly powerful. In multiplayer, even if you fail, you will often kill another opponent's creature, since this deck doesn't run too many. It's quite easy to churn out many elementals with
Molten Birth
and the Thumb.
The two most powerful flip cards are definitely
Planar Chaos
and
Goblin Bomb
. The former is flipping hilarious, while the latter is a very reliable win condition. I've won a few games with it, but have also had it destroyed when it reached 4 counters.
One more coin-related synergy I've found is
Chandra's Spitfire
,
Mana Clash
and
Goblin Festival
. This is another combo that wins games. The trick is activating Goblin Festival multiple times by retaining priority to pump Chandra's Spitfire to ridiculous proportions. Even if you lose control of the festival eventually, you just give it to the opponent who's likely about to die to Spitfire and get it back anyways. Each lost coin flip on Mana Clash triggers the Spitefire separately, which can kill someone out of nowhere.
Chandra's Regulator
is insane. It allows us to deal tons more damage with our flipped general, and it combos even better with
Chandra, Acolyte of Flame
, which can activate to add loyalty counters on all Red Planeswalkers. Turn 2 Regulator, turn 3
Chandra, Fire of Kaladesh
, turn 4 attack with Chandra, play
Chandra, Acolyte of Flame
, untap other chandra (flips), 0 to add loyalty and double with Regulator, then +1 flip Chandra up to 7 loyalty. Turn 5, you can now 0 Acolyte to bring the other up to 8 loyalty, then -7 ultimate and double it with Regulator. All opponent immediately take 12 and then another 6 on all their upkeeps...
Chandra's Regulator
can also be your personal
Howling Mine
with flip chandra out and
Chandra's Phoenix
in hand to discard and get back every turn.
The coin-flipping is a lot of fun, but certainly is keeping the deck from being more competitive. I am working in a secondary theme of Elemental tribal, which has some synergy with Chandra cards and with some coin flipping. Seems decent!