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Chandra's Burning Piledriver

Standard Aggro Burn Goblins Mono-Red Tokens Tribal

claret_jim


Sideboard


Red Tribal Goblin Aggro with added Chandra!

Sideboard assistance required

All creatures except Chandra, Fire of Kaladesh are Goblins to synergize with Goblin Piledriver.

Use Subterranean Scout to make a buffed Goblin Piledriver unblockable. Or use Goblin Heelcutter to ensure their biggest threat (if they have one) is unable to block.

Use Fiery Impulse and Wild Slash to keep your opponents board empty, allowing your Goblins to attack without blockers. If they are mana screwed and have no creatures deal direct damage instead.

Chandra, Fire of Kaladesh is easy to flip with the low average casting cost. If you can cast her on turn 3 she's a target for removal, before hopefully flipping on turn 4.If she does flip she'll increase the burn. If she's removed it normally means a Goblin stays on the board to swing in and buff Goblin Piledriver = WIN/WIN.

Goblin Piledriver then Goblin War Paint is a great turn 4 play. Allows the Piledriver to attack with Haste and beefs up his toughness to avoid removal.

Land base is nice and simple. Added 1 copy of Blighted Gorge as a backup should you find yourself just short of doing lethal damage after a board wipe.

Typical play 1:

Turn 1 - Goblin Glory Chaser

Turn 2 - Dragon Fodder Swing in for 1 and make Goblin Glory Chaser renowned.

Turn 3 - Hordeling Outburst Swing all in for 4.

Turn 4 - Goblin Piledriver + Goblin War Paint to boost his toughness and give him haste. Swing all in for 22 and hopefully leathal damage. Piledriver becomes a 15/4 creature this turn!

Typical play 2:

Turn 1 - Goblin Glory Chaser

Turn 2 - Dragon Fodder Swing in for 1 and make Goblin Glory Chaser renowned.

Turn 3 - Goblin Piledriver + either Wild Slash or Fiery Impulse to remove blockers or do direct damage. Swing all in for 4.

Turn 4 - Dash Goblin Heelcutter, use his ability to ensure their biggest threat can't block and use any remaining mana for more burn to clear another blocker or direct damage. Swing all in for 16 damage.

OR

Turn 4 - Subterranean Scout to make Goblin Piledriver unblockable + more burn to clear blockers or direct damage. Swing all in for 11.

Comments/Suggestions welcome. Also looking for help with the sideboard for the new standard...

Thanks for reading!

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

4 - 2 Rares

13 - 5 Uncommons

20 - 8 Commons

Cards 60
Avg. CMC 1.97
Tokens Emblem Chandra, Fire of Kaladesh, Goblin 1/1 R
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