rdmcabee Thanks for the suggestions! Both oozes are good options. I'll mess around with them and see how it works.
Any ideas for evasive green creatures? Trample tends to serve as green's evasion, since a big creature will roll over any blockers and hit the opponent.
July 27, 2014 3:36 a.m.
I believe I left out Predator Ooze and Scavenging Ooze because they were simply too slow. They would help in matchups that draw out the game, though. Maybe sideboard potential.
July 27, 2014 4:11 a.m.
How about Alpha Authority , it'd give your creatures that extra bit of protection from removal and force at least 2 of their creatures under the bus when you attacked with the big hitters?
Its worked well in my green devotion deck, An Aspect Of Trample, if you wanted to take a look?
September 4, 2014 1:12 p.m.
Headers13 Alpha Authority is definitely a cool card, but it may be a little slow for this deck. It's probably better to just play another 2-drop like Kalonian Tusker or Strangleroot Geist in the early turns, and in the late turns, your creatures are big and evasive enough as it is.
Alpha Authority may be a good sideboard card, though. It seems good against weenie and token decks that have an abundance of little chump blockers who can gum up your aggressiveness indefinitely.
I'll test it out some. Thanks for the suggestion! Cool deck, too. Yours has a lot more late-game potential than mine, while this deck wants to win by turn 6 or so.
September 4, 2014 4:06 p.m.
This is not really an aggro deck. This is a midrange deck with an aggro-oriented early game. I feel like this deck is trying to do two very different things that do not compliment well with each other. Ascension, Garruk, birds, Hydra, harmonize are out of place in an aggressive deck. Your sitting in the odd place between Genesis Wave and Mono green aggro. Doing a bit of both means your not doing either well enough.
Replace them with decent low cost drops (Nettle Sentinel and Garruk's Companion come to mind), especially one drops and more pump spells (Might of Old Krosa and even Giant Growth ) should be part of the main in order to make this deck an aggro deck.
September 5, 2014 4:58 a.m.
Boza I definitely get what you're saying. I'll make a copy of the deck and try it as full aggro. It's pretty fun as is, and the cards are cheap, so I may just buy playsets for both versions. :D
Thanks for the help. I often get really into a few cards that may be sub-optimal, and end up creating a worse version of a known archetype. I'll check out some other Mono-Green decks for inspiration. Thankfully my playgroup isn't great, so I get away with plenty of shenanigans.
rdmcabee says... #1
scavenging ooze?maybe predator ooze?I would increase the creature count by a lot and try to find an evasive green creature to get dmg through.
July 27, 2014 2:04 a.m.