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Child of Necromancy

Commander / EDH*

Traveler247


This is a 4-color re-animation deck, but as there are no 4-color generals, I use Child of Alara and have a few red sources to cast it for an on-demand board wipe if necessary. I try to avoid infinite combos, and if they exist in the deck, I simply try not to get them into play.

As with any reanimator deck, this one can have explosive starts, but has problems with consistency. I've put a lot of focus on making it more consistent by protecting creatures that come into play, having a lot of reanimation spells and targets, and protecting my graveyard. I also play a bit of a control game, often destroying lands or other relevant permanents.

Suggestions are always welcome! I've worked through a lot of cards, but I'm always looking for additional feedback.

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Date added 10 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

53 - 0 Rares

16 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.70
Folders painter blue
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