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This is my attempt at a mostly Cleric tribal Commander/EDH deck.

It abuses the Daru Lifegain loop to try and get a lifegain win, while also trying to screw the board over and get some sneak attacks in. Definitely a heavily political deck. I've got the lifegain win down I believe, but can use some help to try and fit more of the bad things happen when I sac in without destroying the cleric tribe.

Here are combos I have found and my reasoning for things included.

Like I said before, one of the main cheeses is a 'near' infinite loop of lifegain. In EDH this has less impact because of the existence of commander damage and infect, but this is still a useful tool to use to ensure life gain victories or surviving odd amounts of damage or overwhelming board states. This combo involves three cards.

Daru Spiritualist+Shuko/Lightning Greaves+Starlit Sanctum = as much life as you can move the artifacts between any two clerics that you wish. Since you cannot have an 'infinite' life total, think up some creatively high up numbers. Odd or even depending on the starting toughness of your sac cleric.

This combo requires three pieces, with only one of the pieces having two of in the deck, so we have some tools to find the other cards we need.

Firstly, we have a good number of tutors in the deck. That just tutor for... anything. Like Beseech, Vampiric, Diabolic, Rune-Scarred and Lilliana. For land we have a Expedition Map, and Weathered Wayfarer. We also have an Enlightened Tutor for yet another way to fetch a win con, like Test of Endurance.

We want to incentives our opponents to not actually let our creatures die and allow Athreos to do some serious work. Cards that let us do this are like Grave Pact. Some effects work without cards hitting the graveyard. Like Xathrid Necromancer, who works because most of the Cleric's are humans.

If they let things hit the grave, Oversold Cemetery, Angel of Glory's Rise, and Immortal Servitude help with that.

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Revision 1 See all

(3 years ago)

Date added 8 years
Last updated 3 years
Exclude colors URG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

51 - 1 Rares

22 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 2.97
Tokens Clue, Demon 5/5 B, Emblem Elspeth, Knight-Errant, Emblem Liliana, Defiant Necromancer, Human Cleric 1/1 BW, Soldier 1/1 W, Spirit 1/1 W, Zombie 2/2 B
Folders EDH
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