TL:DR - It's a simple deck with a simple goal: Stall early game, clear the board mid-game (while keeping what I have intact), then assume control of the board, retain it using 'Annihilator' and come in with a (hopefully) fast win using big creatures.
The Thespian Stage's and Vesuva's are used to duplicate the Eldrazi Temples and Eye of Ugin's. It's all about the board wipe early game.[I usually mulligan if I don't start with an All Is dust and an Eldrazi Temple/Eye of Ugin in my hand].
I defend myself with low-cost creatures until I can cast All Is Dust. Afterwards, I play Eldrazi to maintain control or mana ramp to play a big guy. If I have neither, I'll usually play a second All Is Dust so the opponent doesn't get comfortable again. I've added Karn Liberated for extra help (but mostly for fun). Quicksilver Amulets assist me if/when I'm getting mana screwed.
My inspiration to build this deck came from when my friend told me that Eldrazi was 'balls-in', so green mana ramping was necessary. After a couple of days, I came up with this deck. I mostly enjoy playing it because of the challenge it brings and the fun I can have with it.
It has clear weaknesses: Mill, Bounce and anything like Thoughtseize. Azorious control hurts too. Against Artifact decks, it does nothing. I've also been mana screwed frequently. I've made the (cowardly) decision not to play against blue/black/some white with this too often, but I'm willing to try here and there to see what I can do to strengthen it.
I think it's solid against red/green/some black, however I'm welcoming any tips or ideas that other players have. One thing I do want is to keep this completely colorless though. Cards with Phyrexian mana costs don't count in this 'rule', so shoot some recommendations if you've got any. (I'm new here, so I think I'll get the hang of brief descriptions soon enough.)