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commander: Bruna, Light of Alabaster

Commander / EDH

NickMichaelD


The sole purpose of this deck is to make Bruna, Light of Alabaster an unblockable, undestructible monster with shroud who kills the opponent in turn 6, 7, or 8 with commander damage (depending on if I have an artifact on the battlefield that can give him haste or not)

Cyclonic rift is put in as a last resort boardwipe.

I put in a few enchantment creatures, so I can play them as creatures before Bruna comes in play. Like that I have some early game defense and offence on the board. But when I can play Bruna, I can attach them to him when they are in my hand, graveyard, or played as an enchantment on another creature.

Something that I noticed is that it's still not good enough against early game offensive commanders, so I'd like to know what I can do to change that. Which cards to swap for which cards. Thanks (:

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Updates Add

I added some early game control so agro will be less of a problem as before.

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

10 - 0 Rares

25 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 3.27
Tokens Angel 4/4 W
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