The Queen's Egg

Commander / EDH Mortlocke

SCORE: 733 | 856 COMMENTS | 120770 VIEWS | IN 369 FOLDERS


bryanedds says... #1

Hi!

Just letting you know that I'm making a cheaper version of this deck here, The Queen's Egg, Cheaper!.

I have about 5 cards I'm wanting to find cheaper alternatives to, so please stop by if you'd like to help out!

May 13, 2018 12:45 a.m.

Slayroth says... #2

Yo greetings! Your deck is totally awesome and I used it a lot as a reference for my own Sliverdeck. Keep up the work on the page!

But there is something that I just noticed, in your synergies section:

"Sliver Overlord/Necrotic Sliver/Homing Sliver + Training Grounds: Cheaper Abilities. You can tutor/target and destroy permanents/or tutor again for only , respectively."

As far as i konw, and i doublecheked it on serveral forums and pages, Training Grounds only works on creatures in play, because a creature in your hand is a creaturecard and not a creature, so you can't cycle for 1 can't you? Or am I missing something / missinterpret that part of your text?

May 25, 2018 7:47 a.m.

Mortlocke says... #3

Howdy Slayroth, thank you for commenting on the page and thank you again for the compliments. In reference to:

"Sliver Overlord/Necrotic Sliver/Homing Sliver + Training Grounds: Cheaper Abilities. You can tutor/target and destroy permanents/or tutor again for only , respectively."

You're right. I am misinterpreting Training Grounds's use. It cannot affect permanents that are still in my hand that well...aren't creatures. Therefore, Slivercycling can't be made any cheaper. I'll go ahead and remove that entry from the list. T

May 25, 2018 10:17 p.m.

OP_Sigma says... #4

Hey LVL_666, still totaly in love with your decklist. Just wanted to know how do you manage to survive vs top tier generals with early infinite combo wins?

Man I'm getting wrecked by those, I want my swarm to be #1. Plus I'm thinking about using the Queen as my general to be more combo. What is your opinion about that?

Ps: I'll shortly add my own decklist. Thanks for being an inspiration.

June 14, 2018 11:58 a.m.

Mortlocke says... #5

Hey OP_Sigma,

"How do you manage to survive vs top tier generals with early infinite combo wins?"

Good question. Short answer? I don't. At least, I didn't. The changes in the decklist are in response to constantly being in situations where I didn't have an answer to a T1 general (typically it'd be Thrasios) going off. Additionally, I submitted my decklist to a reddit thread and was given some great advice by some, and talked down to by others (seriously, there are some really condescending jerks on the internet. Go figure, huh?). I'll admit, I have some hubris when it comes to this decklist, as every card posted I physically own and use. So, you know...it kind of messes with your judgement a little when you drop about $1,000 in cards on one turn. Regardless, I was schooled in what I was doing wrong.

So some changes (probably more to come) was to swap out almost all Sorcery speed removal as it was simply way too slow/inefficient. It felt good to have a masterwork Oblivion Stone but that too was slow. I swapped in Deluge in it's place, and am still experimenting with Engineered Explosives. I figured having targeted mass removal for low cmc commanders might prove to be useful. Only time will tell. I also picked up Mox Diamond and Fellwar Stone as I needed to remove both Coalition Relic and Darksteel Ingot as they were both not very competitive (their cmcs were too high).

I invite you to look over my reasoning in the General Strategy section of the accordion under The Hivestone. I've adjusted my thinking as I learned alot from my reddit thread, and I also learned a bit from all those many games of cEDH where I got crushed by the proper tier 1 decks. (I feel your pain!)

Now in regards to: "Plus I'm thinking about using the Queen as my general to be more combo. What is your opinion about that?"

Honestly, Sliver Queen is the best choice you could make for a competitive deck that so happened to have a Sliver, or a few Slivers in it. And that's the thing - you wouldn't be running Sliver Tribal or have a Midrange deck (at least I think you wouldn't), instead you would likely be running a Fast Combo deck. I think it would be more efficient than my build, at least it would have more potential...but you would lose out on some versatility. Additionally, you'd lose flavor...but that's not what cEDH is about. My deck is attempting to have it's cake and eat it too. Probably not the most optimal approach, but I try my darndest. This deck is probably the farthest I can take Slivers Tribal. I wonder what your deck will look like? Please share when you're ready, i'm really curious to see what solutions and idea you came up with.

June 14, 2018 7:58 p.m.

Mortlocke says... #6

Hey OP_Sigma,

I thought more on your question of "How do you manage to survive vs top tier generals with early infinite combo wins?"

And I think I can give you a better answer than "I don't." So, the best thing you can do is to have plenty of instant speed interaction options at your disposal be it in the form of a Sliver, or a simple counterspell. Again, what I learned from posting my deck on reddit was that I didn't have enough interaction so someone sent me a a list discussing viable counterspell options in cEDH. That helped me immensely as well. I have to keep playing the deck however, as now that I have assembled all the cards for this build, I have no idea how i'm going to do. Realistically, I will still probably win only 25% of the time against the "proper" competitive decks. Only time will tell though.

June 16, 2018 3:07 p.m.

OP_Sigma says... #7

Hey LVL_666, sorry for the slow answer I've been very busy lately.

I would like to thank you for every info, tricks and suggestions that you wrote here. I've read your whole reddit post (man in took me like 1 hour). I've indeed used it to upgrade my deck as I could for the instant speed removal ideas.

I changed my deck and even upgraded a little with some mana ramp, unfortunately I got beaten at my last four games. Narset, Brago and Talrand gave me a hard time.

I'm pretty sure that even with the Queen I could'nt achieve to build it as a cEDH deck. So I'll stick to the fun, the flavour and the tribal theme.

Thank you again for your time and be sure that you'll be the first to know when I'll add my decklist here.

Have a good day!

I

June 18, 2018 8:58 p.m.

EKEZ950 says... #8

Im thinking about making a commander sliver deck do you have any ideas of cheaper alternatives for mana sources instead of the badlands, bayou, etc.

August 3, 2018 1:48 p.m.

Mortlocke says... #10

EKEZ950, please ignore my previous comment to you as I was confused - I actually made a post about alternative landbases on this deck. Just check the archived comments, specifically: here and here. The 2nd link goes into more detail about what options you have available to you from fetches to duals. The first link is a great explanation by Delta-117 on alternative builds. Just because my take on Slivers is ridiculously expensive doesn't necessarily make it any better than anyone elses.

August 15, 2018 6:43 a.m. Edited.

Forkbeard says... #11

Curious to hear your thoughts on Windgrace's Judgment as a removal spell possibility in here. Do the pros (instant, potential for multiple targets) outweigh the cons (steep mana cost)?

August 19, 2018 7:30 p.m.

Mortlocke says... #12

Hello Forkbeard, thanks for commenting! Windgrace's Judgment did catch my attention when I first saw it. So from how the card reads (correct me if i'm wrong) if I was in a pod of 4, I could target one single opponent and remove three permanents on their board. That could yield some spicy plays, but the mana cost is really steep. Usually, to break apart a combo (at least most quick ones) you'd only need to remove one or possibly two pieces. I think the card may just have too high of a mana cost to be considered for this deck. It is a good card, but maybe not for the speed i'm going for. Thanks again for stopping by and offering your suggestion.

August 19, 2018 9:50 p.m. Edited.

Forkbeard says... #13

I believe the way it works in a pod of 4 example is that you'd be able to destroy 1 nonland permanent per opponent. Thinking about it a little further, this would not be efficient in 1v1 matches and a little win-more in multiplayer. You're right, probably not worth including. Thanks for helping me think it through, heh.

August 19, 2018 10:30 p.m.

OP_Sigma says... #14

Hey LVL_666,

I've finally taken the time to put my decklist here and as promised you're the first to know.

It's subject to changes and looks a lot like your decklist but with some budget options and preferences.

I haven't played with it much since I've been in cEDH lately, but my playgroup grew tired of over powered decks. I'm ready to destroy them with the most competitive casual deck ever.

Take a look and feel free to comment, you were a huge inspiration.



August 20, 2018 12:47 a.m.

Mortlocke says... #15

OP_Sigma, thanks for sharing your sliver brew with me. I'm going to head right on over the page right away but before I do you bring up a valid point - " I'm ready to destroy them with the most competitive casual deck ever." This deck isn't true cEDH. But it's not casual by any means as well. It's something in between and I think the tags should reflect that. I wish tapped out would adopt better additional deck power levels, perhaps by adopting the rating scheme that they have at The Command Zone. Hmm, maybe i'll make a proposal at the forums or something. Anywho, onward to your deck!

August 20, 2018 9:40 p.m.

OP_Sigma says... #16

LVL_666 I think that optimized would be the best way to call it. As competitive as it can be.

It is way more fun and flavourfull than having one way to play the deck and always aiming for the same combo.

August 20, 2018 10:38 p.m.

The_Raven_Guy says... #17

Your thoughts on having Damnation as an atlernate board wipe? Wondering 'cause i'll be getting a Damnation from the Amonkhet Invocation in a couple of days

September 1, 2018 8:07 a.m.

Mortlocke says... #18

Hey The_Raven_Guy, so what are my thoughts on Damnation? Objectively its a good spell, monoblack removal that destroys all regenerators? Definitely awesome. However, it falls short when compared to the likes of Toxic Deluge because Damnation doesn't kill Gods or anything with Indestructible. So I'd say it's a good spell, but if you want the best then there's no replacing Deluge.

September 1, 2018 12:33 p.m.

The_Raven_Guy says... #19

Hi again. Was just wondering how you would prioritize card orders after you have all the slivers and the mana base is doable, do you go first for the fast mana, or after the non-sliver combo pieces first, or first for protection in the shape of an awesome counterspell suite? Haven't ordered for my deck in a long while and am wanting to getting back into my pod as the Hive Minds' representative. As always a pleasure reading your list, and especially the notes therein! :D

September 5, 2018 8:53 a.m.

Mortlocke says... #20

Always good to get a post from you The_Raven_Guy. So you're wondering how I would prioritize ordering cards for assembling your deck? Hmm...well first I would start with acquiring the manabase, which will likely be the most expensive portion. Given the recently revealed reprints of shocklands in the upcoming Ravnica block, I'd say now is the right time to pick those up with the recent price drop. If you intend on pursuing Original Duals, well those unfortunately can be rather pricey, but I recommend eBay and TCGPlayer to acquire them. Additionally, if you know any other players who are willing to accept a trade/favor in addition to money then that would definitely be the best path.

Next on the list would be the reserved list cards, and counter suite (if you intend on pursuing those). Sliver Queen unfortunately had a bit of a bump up in price recently, so that will be an additional financial hurdle. As for the other pieces if you want me to suggest cheaper alternatives, let me know. Then i'd just pursue everything else. Recently, I picked up an unlimited Demonic Tutor for only $28. I got a discount from a friend who worked at the card shop, but still I believe you could pick one up for around the same price. If you have any questions, or want me to go more in depth on anything let me know!

September 6, 2018 7:59 p.m.

_Delta_ says... #21

Hey LVL_666, i'm not sure how much you have been paying attention to spoilers for guilds of Ravnica, but today there's been spoiled a rather good card. And that's Assassin's Trophy, which outright might be worth using more over Beast Within here. Obviously this card will be pricey, as not only for standard will it be good, but also it likely will replace the likes of Abrupt Decay. I know for myself that I will be wanting to try and get a playset of this card.

September 10, 2018 5:03 p.m.

Mortlocke says... #22

Hey _Delta_ I haven't been keeping track of the latest spoilers from the upcoming Return to Return to Ravinca but that Assassin's Trophy is definitely worth picking up a playset of. I hope this card gets the royal treatment, and gets printed in nice Promo foil. I do see the card's price dropping in the future as it's currently running for about $30-ish bucks on ebay for preorder. Currently I'm still weighing the pros and cons between it and Beast Within. What's more useless to an opponent? A 3/3 beast or an untapped basic?

Additionally, i'm considering replacing Krosan Grip for Trophy. Thoughts?

September 10, 2018 11:03 p.m. Edited.

_Delta_ says... #23

Yeah I was actually considering that swap too, I think that would be a good one to make here as this card targets so much more. Of course you lose split second, but I don’t know currently how important that is to you really or not, over having removal with more targets and cheaper.

September 10, 2018 11:34 p.m.

Doombeard1984 says... #24

dude, if I could give more +1's I would. Completely sick deck. puts mine to shame lol. I am not a competitive animal on this kind of level though. Slivers 2.0

September 24, 2018 1:47 p.m.

Mortlocke says... #25

Doombeard1984, thanks again for the +1 and very nice complement. This deck is my master thesis in Slivers, it's the best list I could make at this moment however there's always room for improvement. In an ideal world where Mike Elliott or MaRo was aware of this desire they would print the one Sliver I've always wanted to see: A counterspell Sliver. Ugh, i've been trying to design this thing in my head to be something that isn't ridiculously overpowered...what do you think of this? CMC: , Flash When you cast this creature, counter target spell. All Slivers you control gain flash and when you cast this creature you may pay . If you do, counter target spell. 0/1 Power & toughness. "Rare" rarity with full art variant. This is the Sliver of my wildest dreams. Is it an OP pile of garbage? I want your opinion.

September 24, 2018 9:13 p.m.

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