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Community Set Project: Fior Mechanics

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Femme_Fatale


This is the page for the Fior tribe for the T/O Community Set Project. Full description will be made momentarily.

The Fior are a tribe of spirits. These are the spirits of the living who past away. While these mainly are the Lutrin as the other tribes don't produce spirits upon death, there are a surprisingly large amount of human spirits, suggesting that the island was at one time populated by humans from a far away land.

The Fior come into being when the living die regretfully, and still wish to cling to reality. These spirits possess the objects and trinkets that are created by the Lutrin and the Steelkin so that they can stay in touch with reality, for if they don't, they will eventually cease to exist, dispersing back into mana from whence they came. The Steelkin frequently have to deal with the Fior possessing themselves entirely, as their bodies are one large trinket. The Fior really like possessing the Steelkin as they are the closest thing to humanoid the Fior will ever find.

  • Spirit of the General —
  • Creature &mdash Spirit Soldier
  • Possession — Whenever another non-spirit creature enters the battlefield you may have Spirit of the General become an Enchantment Aura with Enchant creature and "If you control enchanted creature, it gets +2/+2. If you don't, it gets -1/-1." If you do, Spirit of the General becomes attached to that creature.
  • 2/3


  • Spirit of the Saboteur —
  • Creature — Spirit Monk
  • Flying
  • Possession — Whenever another non-creature artifact enters the battlefield, you may have Spirit of the Saboteur become an Enchantment Aura with Enchant artifact and "Enchanted artifact's abilities can't be activated. If Spirit of the Saboteur becomes unattached from enchanted artifact, destroy that artifact." If you do, Spirit of the Saboteur becomes attached to that artifact.
  • 2/2


Here's the post-war contenders. One of these will appear in the second set, and in 20% of the Fior cards in the first set. Problem currently being is that we are currently unsure of whether or not the Fior will remain peaceful or become aggressive activists during this time of war.

  • Spiritual Resurrection —
  • Sorcery
  • Return target creature card from your graveyard to the battlefield.
  • Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
  • When the creature this card haunts leaves the battlefield, you may return a creature card from your graveyard to the battlefield.


  • Fury Specter —
  • Creature &mdash Spirit
  • Flying
  • Haunt (When this creature dies, exile it haunting target creature.)
  • When Fury Specter enters the battlefield or the creature it haunts dies, but a fear counter on target creature. That creature can't attack or block and its activated abilities can't be activated.
  • 3/3

Mechanics Show


Pre-War Cards Show


Post-War Cards: Show


Changes I Thought Were Needed Show

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Recently, I have been completely unavailable due to life kicking me in the pussy and making me incredibly busy. I feel that I am available for discussion of these mechanics, but can't guarantee anything at the moment.

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Date added 9 years
Last updated 9 years
Legality

This deck is Unknown legal.

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