Welcome to my Breya primer! This primer is short and is going to assume you know the basics of cEDH already.

Playing Breya comes at the cost of the color green but you get a solid utility commander for playing games that grind as well as some added utility against creatures and planeswalkers that can also win the game out of the command zone with infinite colored mana. No green means no mana creatures which makes sweepers and other wrath effects much better in Breya than in other decks. No mana creatures does mean less mana acceleration though and Breya is a slower combo deck when it comes to purely racing that most of the rest of the format. Breya plans to interact and to succeed with her, your interaction needs to matter.

I think Breya performs at its best in pods filled with creature strategies like Najeela, the Blade-Blossom and various Food Chain decks.

  • Bomberman: Breya can win with infinite colored mana so playing Auriok Salvagers + Lion's Eye Diamond is a natural include. Obviously this combo can be hard to protect. Cards like Silence or Grand Abolisher should be cast first if you think your opponents have interaction

  • Storm: Because we already play Lion's Eye Diamond and Underworld Breach is a powerful enough card to be worth playing absent of any other combos, including a Brain Freeze to allow us to backdoor into all our other combos is a low-cost, high-yield inclusion. This combo lets you first mill your library and then either win with any of your other combos or mill your opponents libraries out if every other win condition has been exiled or otherwise dealt with.

  • Oracle/Consultation/Pact: The most obvious inclusions for any blue and black cEDH deck: Thassa's Oracle + Demonic Consultation/Tainted Pact. This combo allows you to win the game for as cheap of a rate as you can possibly get in commander. Two cards and either three or four mana. Can't beat that rate.

  • Ad Nauseam: Ad Nauseam is usually enough to win the game on it's own with protection back up if it resolves. Our converted mana cost of our deck is a little high, but because all of our combos are A + B combos not critical mass, we don't need to draw quite as many cards when resolving Ad Nauseam as most other decks. Just in cast though, casting Angel's Grace before Ad Nauseam will let you draw your whole deck without any concerns.

  • Wheel Value: We aren't the absolute best Wheel of Fortune deck but we aren't bad with/against those effects either. We have Notion Thief, Narset, Parter of Veils, Hullbreacher and Smothering Tithe to put us incredibly ahead with any wheel effect. To that end we have access to Timetwister, Wheel of Fortune, and Windfall. The beauty of these lines is that every card listed as a part of these value lines is a good enough card to be worth casting on its own. That keeps our deck's dead card count low while still having synergy between our independently powerful cards.

I am putting this section in because I have personally cut Intuition from my deck too many times because I had no clue what I was supposed to be doing with the card. Since paying three mana to make decisions at random with a tutor isn't very good, I figured I would provide some guidance for what the card typically does in Breya.

You can search for Underworld Breach + Sevinne's Reclamation + Lion's Eye Diamond. Then you can put Underworld Breach into play either from hand or from Sevinne's Reclamation, cast Lion's Eye Diamond, then discard your hand and cast Intuition grabbing Brain Freeze + any two pieces of interaction/protection you want.

Note: Do the math on how many cards you will need in hand and in graveyard to make this combo happen. You must start with at least three in graveyard and at least three more in combined graveyard and hand beyond the initial three in order to have enough cards to escape everything. That number goes up by three for each piece of interaction you think your opponents may have.

You can also grab:

  • Wheel of Fortune + Timetwister + Windfall if you need a wheel effect.

  • Any three counterspells if you need that. Note: if no one else has counterspells when someone else is trying to win the game, you can use Intuition to grab the counterspell you want to use and two other cards you want in the graveyard since it is in 3/4 of the table's best interest to give you a counterspell.

  • Yawgmoth's Will/Underworld Breach/Any specific card or piece you need.

This list isn't exhaustive but does represent many of the common lines you will take with Intuition.

Suggestions

Updates Add

Haven't really had the time to look at cEDH in a long time but decided it was time to update the Breya list! The Doomsday and Dragon plans are much worse now but we got to pick up the brain freeze kill and oracle consultation!

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Revision 13 See all

(3 years ago)

-1 Delay main
+1 Izzet Charm main
Date added 7 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

59 - 0 Rares

16 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 1.80
Tokens Bird 2/2 U, Spirit 1/1 C, Thopter 1/1 U, Treasure
Folders Breya Lists, Breya, Breya, Competitive EDH, Interesting decks, EDH Ideas, Lists from others, Interesting EDH decks, cEDH Lists
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