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Conjured Currency 2.0

Standard Control WU (Azorius)

Rargonaut


Sideboard

Enchantment (4)

Instant (2)

Sorcery (3)


The entire deck is focused on playing Conjured Currency to use your opponents things against them, and then having no valid targets for them to steal back from you!

  • Detention Sphere serves as excellent removal, and who cares if they take possession of it?
  • Ascended Lawmage is incredibly overlooked in my opinion, and can also serve you well on the ground.
  • Hands of Binding is here to make sure we get to the turn we can play conjured currency.
  • Quicken draw a card and instant speed verdicts seems ok to me.
  • Pyxis of Pandemonium After game 1, your opponent might be hesitant on playing any actual permanents. thats when you get 'em with pyxis of pandemonium! just make sure to have a bunch of conjured currencies out first.
  • Pacifism helps against aggro decks

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