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Creature (1)

Enchantment (2)


The card base of this deck is based around a meta against friends i play with casually after FNM, crazy, political multi player EDH shenanigans with anywhere from 5-8 people all in one game. There's multiple win conditions in this deck, allow me to explain my key components.

1.) My favorite win-condition, ever. As far as I am concerned, this is my idea, I'm sure other people have it, but I came up with this on my own...Here it goes;

Enchanted Evening in play, at end of turn before mine, use Flash playing Aura Thief from my hand, choosing not to pay the 2 less mana to keep it in play, sacrificing it. When Aura Thief hits the grave, I gain all enchantments. But wait a minute... All permanents are enchantments! Scoop city baby (: Yesss.

2.) Infinite Mana. I use Derevi, Emperyial Tactician soulbonded with Deadeye Navigator and tap my Gilded Lotus floating 1, blinking Derevi, empyrival tactician to enter battlefield trigger untapping Gilded Lotus and I can do this as many times as I please. That leads to #3

3.) Infinite "x" spells. With that infinite mana, I use such jerk-ish moves such as Stream of Life gaining life equal to however much I choose...1,000,000,000,000 life? Sure. Entreat the Angels X = infinite. Luminarch Ascension make infinite 4/4's at the end of the turn before mine, basically giving them haste to kill any and all opponents on my turn. Or maybe a infinite hoard of 7/7 Hydra's with one hydra infinitely more powerful than the rest with Hydra Broodmaster Many other shenanigans available (:

4.) early game aggression. in 1v1 or multiplayer, it's fairly uncommon for decks to have 1,2,3 drop creatures unless they're a utility for a deck. This case is no different. I use derevi to lead my early game aggro to untap my permanents and cast more spells after all my creatures deal damage to you. I prefer to swing with Giltspire Avenger , along with Derevi, Empyrial Tactician and whoever else I have Weathered Wayfarer etc, and untap the Giltspire Avenger to play defense: if you attack me, I'll destroy it, even if I'm tapped out.

5.) Counterspells & patience. I don't give in to weak attacks or spells than harm me less early game rather than heavily late game, i depend on cards like Glen Elendra Archmage as a double non-counterable spell (unless you have Squelch somehow)

6.) Exile all Opponents Graves. Simple combo, Rest in Peace with Helm of Obedience but with Derevi, Empyrial Tactician I can untap Helm of Obedience and exile all opponents' libraries in one turn, instant speed.

Cards like Condemn & Hinder tuck your commander, Path to Exile, Swords to Plowshares acts as great spot removal in non-black, Blind Obedience to gain life for each spell equal to the opponents I have.Progenitor Mimic on a Eternal Witness , Glen Elendra Archmage, Platinum Angel or any creature you have never seems to fail. & i protect my threat creatures with Whispersilk Cloak, Lightning Greaves, Mask of Avacyn & Swiftfoot Boots

With Luminarch Ascension , I've pulled off 15 angels by end turn 4, being able to make more on my turn, taking out the toughest opponent during turn 4, especially if Gavony Township is in play.

This deck is really meant to play against the meta I play against the most frequently. Believe it or not, it's budget to me. I can't invest in fetch lands, dual lands, and other very high-value cards. I may proxy a few for casual purposes, and I'm very open to suggestions.

+1's, suggestions, & comments greatly appreciated.

Happy Gaming !

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Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

57 - 3 Rares

28 - 0 Uncommons

8 - 0 Commons

Cards 101
Avg. CMC 2.86
Tokens Angel 4/4 W, Bird 2/2 U, Copy Clone, Minion X/X B
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