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Control with no Blue?!?

Standard Competitive Control RGW (Naya)

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Sideboard

Creature (3)

Enchantment (3)

Artifact (1)

Instant (6)

Sorcery (2)


My take on the SCG Indianapolis winner Brad Nelson's deck list. Link to Deck Tech below.

Naya Control

Main point is to keep board clear of opponents creatures, like most control decks, but the cool thing about it, as is explained in the video, it isn't synergistic, meaning hand removal doesn't hurt us as bad as other control decks. It has answers for Master of Waves, Desecration Demon, even the indestructible Thassa, God of the Sea. I added Chandra, Pyromaster to get a little draw, and an extra Elspeth, Sun's Champion for the off chance that they kill my other two. The sideboard is part of the original and the rest I've changed to fit my meta.

For MBD and variants, you would side in Bramblecrush and Wear / Tear to stop that pesky Underworld Connections, with the added bonus of Bramblecrush killing a land, and add the extra Assemble the Legion, seeing it doesn't have a way of dealing with enchantments. (Golgari Charm is the one thing to watch for, but in that case, add Boros Charm for indestructibility).

For MUD, add Wear / Tear for Bident of Thassa, Mistcutter Hydra (no need to explain why), and Blind Obedience, just in case they get Master of Waves down and you don't have an answer.

For Esper or U/W control, which is the decks toughest match up, all the board wipes must go. You can leave 2 Mizzium Mortars for their Elspeth, Sun's Champion tokens if you wish, up to you. Board in Boros Charm, Mistcutter Hydra, and Pithing Needle to hopefully slow down their game. You cannot try to out control these control decks like you do the other match ups. Best option is to draw every Stormbreath Dragon you have and hope you can kill them.

For the aggro match ups, add Magma Jet and Blind Obedience to slow their damage while you try to build for an attack. It's honestly our strongest match up, but you have to make it to turn 3 or 4 with a board wipe in hand to have any chance.

Thanks for looking, +1 or leave a comment if you have any ideas to make this deck better.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

11 - 0 Mythic Rares

41 - 7 Rares

4 - 8 Uncommons

4 - 0 Commons

Cards 62
Avg. CMC 3.33
Tokens Emblem Elspeth, Sun's Champion, Knight 2/2 W w/ Vigilance, Satyr 2/2 GR, Soldier 1/1 RW, Soldier 1/1 W, Wurm 5/5 G w/ Trample
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