rockinon96 says... #2
Darksteel Reactor is a good idea, but if he were to go that route, wouldn't he want to put things in to help pump it quicker with Vorel of the Hull Clade? like say, Contagion Engine, Contagion Clasp, and Coretapper, Energy Chamber, Power Conduit, and Surge Node?
October 30, 2015 2:33 p.m.
Titan Forge for big tokens. Magistrate's Scepter can go infinite as long as you double it while it has 3 or more counters on it. Astral Cornucopia and Everflowing Chalice can make huge mana with Vorel if you want. Eternity Vessel can be used to essentially double your life total, and stop you from dying. Illusionist's Bracers doubles what you get out of Vorel's ability (double something twice or double two different things).
November 3, 2015 7:34 p.m.
GraveLordNito says... #5
Nice list! I would like to suggest the following: Mycoloth- He is extremely synergistic with both of your commander's abilities. Triskelion- He can get around an opponent's defenses and do damage without the need for him to even attack. Faerie Conclave- Options are always good. Vigor- Prevents damage done to your creatures and boosts them at the same time. Perfect. Glen Elendra Archmage- Counters your opponents spells and has persist as well. Very nasty in a deck like this.
November 20, 2015 7:14 p.m.
Thank you. Great suggestions GraveLordNito. I'll find space
November 21, 2015 3:47 a.m.
Havok.Bane says... #7
What about Hangarback Walker? Seems pretty good and it's good when someone wants to boardwipe.
November 25, 2015 9 p.m.
Wild Beastmaster is actually really viable because when you pump it up with counters and it attacks, everything attacking gets +X/+X where X is Wild Beastmaster 's power. :3 I once swung for 45 turn 5 lel
November 25, 2015 9:17 p.m.
griffstick says... #10
Saprazzan Skerry, and Hickory Woodlot if you ever decide to go that route
November 26, 2015 2:12 a.m.
Thanks griffstick. That'd be great with Hangarback Walker if Vorel of the Hull Clade has been out for a while.
November 26, 2015 4:10 a.m.
Champion of Lambholt is great in this kinda deck. Its basically a cheaper version of Archetype of Imagination. Instead of Bred for the Hunt take a look at Hunter's Prowess, a little more mana, but way more consistent with a possibility of being unbelievably powerful. Etched Oracle is also a cute card draw engine, basically an Ancestral Recall right? The number one card that is a must have in this deck is Fathom Mage no question. Cheap in mana and money, works with or without the commander, and draws a buttload of cards, what more could you ask for. As for personal favorites in this deck, I really like Nemesis Mask, the ultimate of all chump blocks will be had. Gyre Sage can tap for 10 mana easy. For win conditions take a look at Pathbreaker Ibex and the underutilized Dragon Throne of Tarkir. They both allow you to end the game in very few combats. That's what I've found in my personal research for this deck at least.
November 27, 2015 1:07 a.m.
mufintime those are some great recommendations. I'll be getting on them.
November 27, 2015 1:48 a.m.
You could add in Pentavus which can be used to make five 1/1 fliers you can buff or it practically gives you the ability to pay 2 mana to put one experience counter on you with Ezuri.
I feel that Patagia Viper is very good in this deck because it gives you 3 experience counters and also gives you a 2/1 flying body to buff.
Give / Take can be REALLY good for card draw if you have enough counters on you.
November 29, 2015 4:05 a.m.
Thanks Bricksolr. Those are some fairly well explained recommendations. They might find their way in soon.
November 29, 2015 9:28 a.m.
I recommend using From Beyond and Awakening Zone for token production, which also affects ezuri, and you have a cute way to ramp with spawns and scions. From Beyond is also a cute way to fetch for All Is Dust as well. A bomb I have found useful in my deck is Breaker of Armies because it makes everything block it, pretty much giving all your other creatures unblockable. Just remember to buff it so it won't die.
December 6, 2015 8:46 a.m.
Thanks Bawx1235. Awakening Zone etc is also helpful for sacking those spawns to put out Ezuri if he finds his way back into the command zone.
December 6, 2015 9:43 a.m.
Kiora's Follower and Kiora, Master of Waves are insane in this deck.
December 8, 2015 1:30 a.m.
Also, Whirler Rogue gives you +3 Experience and can give a creature unblockable.
December 8, 2015 1:32 a.m.
Some cards, on my Ezuri deck ...also in testing phase, Somberwald Sage, Thelonite Hermit, Sylvan Safekeeper,Sagu Mauler, Worldly Tutor, Inkmoth Nexus, Momir Vig, Simic Visionary, Phyrexian Metamorph, Curse of the Swine, Gyre Sage, Champion of Lambholt, Hornet Nest, Clever Impersonator,Snake Basket, its fun the first time.. Sage of Hours, this is funnier Rite of Replication and Biovisionary, 5 Avenger of Zendikar or 5 Kalonian Hydra are also funny.
December 8, 2015 8:04 p.m.
carpecanum says... #22
ditch Gilder Bairn for Vigor. it's hard to untap the bairn unless you have something that gives unblockable or an effect like Presence of Gond. I like Quicksilver Dagger in my old Animar deck but the colors here do not allow
December 9, 2015 3:53 a.m.
Invisible Stalker is amazing in this deck. Who wouldn't like a 10/10 unblockable?
December 9, 2015 9:28 a.m.
Thanks carpecanum and Bawx1235. Grand additions. I'll see if I can find a place.
Faytl says... #1
With all the counters,Biomass Mutation seems redundant, ane like it'll rarely net you more power than you already have on the board. Have you considered Darksteel Reactor ?
October 30, 2015 4:42 a.m.