Quick Escalation?
...
...
...
Not with these guys.
...
...
...
They need to get into Assault Formation first.
...
...
...
And then, they're gonna surf their way to victory...
...
...
...slowly.
How, you ask?
They increase in numbers.
...
...
One creature per turn.
...
Aegis Turtle is first.
...
Assault Formation hopefully comes down second.
...
Ummm...
...
Mistford River Turtle and Bedrock Tortoise help your other turtles. You know, to hit smarter and harder.
From there on, they're gonna beat the crap out of your opponents and their creatures...
...in their own speed.
Riptide Turtle doesn't really want to attack...
...without an activation of Assault Formation.
There used to be Meandering Towershell. She's taking some time to attack. But an attacking 9/9 on turn seven is...like..ok... I guess.
...
But...
Fecund Greenshell is better. So...
...it took Towershell's place.
...
How do these guys get damage in?
Slowly.
And after blocking your opponent's creatures to death. Because Angler Turtle lures them into attacking with the promise of delicious turtle soup.
Or after dropping some Profaner of the Dead to bounce the whole opposing board.
And, you know...
...in case the usual shell isn't hard enough...
...we get to let opposing creatures live through a Rapid Hybridization...
...so the shell is hard enough then.
And once we can hit...
...
...Dive Down is a great way to get some momentum...
...so hitting harder needs...
...
...less effort.
Finally...
The Pride of Hull Clade came in lately.
It's bonkers.
And with the right hand...
...
...
...oh sorry...
...it can come down turn 2.
The deck is funny...and flavourful. Because you know...It has turtles. They'll appreciate feedback and +1s...for a while. Thanks...in advance.
Planned changes:
Not too many...propably.
I just got Bedrock Tortoise. Breeding new turtles needs time...
...
I guess.