Crackling end (wanting suggestions)

Standard Above_Equal

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I feel like the Sign in Blood should be Outpost Siege and taking out 2 Ultimate Price for 2 Hero's Downfall is strictly better.

May 22, 2015 12:21 a.m.

Above_Equal says... #2

Sign in blood is in there because I found more often than not i was running out of responses if my competitor was pumping out creatures, but I thought about swapping ot for tormenting voice. And i intend to acquire downfalls but my local shop was out last time.

May 22, 2015 1:01 p.m.

mrluntman says... #3

I think Butcher of the Horde is wasted here because there is nothing in the deck you want to sacrifice to him.

May 22, 2015 3:05 p.m.

Above_Equal says... #4

What should i change for him?

May 22, 2015 9:20 p.m.
May 22, 2015 11:51 p.m.

ForsakenParagon You can't say that Hero's Downfall is strictly better than Ultimate Price because the mana cost is different. Although I totally agree that Downfall will reap you the most wins. Other than that, I think that Archfiend of Depravity is a sweet card to force your opponent to sac more creatures.

May 23, 2015 1 p.m.

Above_Equal says... #7

Yeah I just updated the list put in two downfalls and two murderous cuts. Each time I drew into the cuts I could delve it down for one mana.

May 23, 2015 1:03 p.m.

Above_Equal says... #8

Just got my thunderbreak regents in there and im going to swap two temple of silence for two temple of malice

May 23, 2015 8:57 p.m.

nhallen37 says... #9

I would replace the Sign in Bloods with 2 Damnable Pacts.

May 26, 2015 1:12 a.m.

Above_Equal says... #10

What should i add in place of the 3rd sign in blood?

May 26, 2015 1:38 a.m.

nhallen37 says... #11

May 26, 2015 11:40 a.m.

outlaww5357 says... #12

I like what you're doing here, but i would definitely add in some Draconic Roar just to take advantage of the dragons. Probably swap out the Magma Jet. +1 from me.

May 30, 2015 11:48 p.m.

Teetfeet says... #13

You need way more lands 22 isn't going to cut it I would go to 25 or 26

November 1, 2015 8:20 p.m.

Above_Equal says... #14

What should i cut then?

November 1, 2015 8:48 p.m.

Devilyouknow says... #15

Cut 1 Stasis, 1 Ruinous and 1 Painful. Or cut 2 Stasis and try with 24 land for starters.. if you are having land drop issues drop 1 of the sorceries or 2 depending on how bad you are missing land drops.

November 4, 2015 6:29 p.m.

Agreed. Your curve doesn't start until turn 3 and your multicolored. You MUST run more or equal to a 24 land count. It just depends what you want to be in each match-up. Beats or Control. I would cut 1 of each Ruinous Path and Painful Truths because you simply have more than enough removal. Or side out Stasis Snare for the equal amount.

Murderous Cut is good if you can quickly enable delve to make it a 1 cmc kill spell, which you can we fetches. So I would wean those to 1-of or two.

By cutting 1 of each Painful Truths and Ruinous Path and dropping Murderous Cut to 1-of. You'll have 4 slots to play with.

From a purely meta game perspective, I would main Duress. Ojutai's command makes spot removal very easy to play around. Taking it away makes your work alot easier.

November 10, 2015 4:25 p.m.

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