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Chaos: Unpredictable Madness
**
This deck only brings pure happiness to the user. At first glance you might think, "hey, dude, how is this thing supposed to win?" and that is where the pure happiness stems from because its not supposed to win. This is a deck that you play when you are a few games in with your friends and you need a little happiness in you life by torturing your friends that just want to play their decks. the best part is that since the majority of cards that create chaos are enchantments, even if your friends kill you the enchantments stay on the field till the end of the game or are destroyed
The big combo:Everything!!!
This is the madness we want, feeding seagulls laxatives
Fun combos:
Endless Whispers
+ Archfiend of DepravityPossibility Storm +Wild Evocation throw on a Mindmoil or
Confusion in the Ranks
and you never know what you will play or have on your battlefeild
Impulsive Maneuvers
+
Invasion Plans
+
Heat of Battle
just because so much has to happen just to attack
And the sorceries of fun times:People will quit the game after Thieves' Auction is played. This will be your face every time you draw it.
Game of Chaos,
Mana Clash
, and
Chain of Plasma
are all fun for the daring. One time I played Chain Plasma turn 2 and everyone in the game kept it going and I lost turn 2! One of my favorite experiences with this deck.
All of the creatures are meant for defense so that your friends can't kill you every time before fun starts.
One of the fundamental concepts behind the deck is that everyone in the game will be affected by the deck for the most part. When playing this deck like many multiplayer games you have to sit back and not make anyone WANT to attack you, until you frustrate everyone to insanity.
My Win/Loss record so far: 2 / a lot. Those two wins were for sure the best times I have ever had playing magic, so if you are looking to have a deck for when you get upset and want to have a good time. This is the deck for you!