Crippling Fear
Commander / EDH
SCORE: 13 | 83 COMMENTS | 1947 VIEWS | IN 3 FOLDERS
Further Tuning —Aug. 22, 2021
Cleaning Comments, last additions include
Pharika's Libation - needed more ways to interact with enchantments
Liliana's Triumph - i'm running plenty of Liliana planes walker's for this
Hellish Rebuke - cantrip/boardwipe?
Death Tyrant - replaces Endrek Sahr, Master Breeder
Ob Nixilis, Unshackled - completes the deck's lock by making it lethal
Compared to the first build this is more bout proactively making people discard, where as the last build (you can see it from the "visual" link above) was more based around artifact recursion. In short I feel this is more focused and less durdaly
June 24, 2021 10:59 p.m.
I would cut sudden edict for liliana's triumph. Otherwise, this looks good.
How does the Urza Saga land work? Does it still produce mana on the 2nd counter? Does it die on the third counter?
June 25, 2021 1:11 a.m.
Omniscience_is_life says... #4
Profet93 because Urza's Saga "gains" the ability to tap for mana at chapter (counter) 1, without adding a time frame in which it would lose it--i.e. end of turn--it will retain the ability to tap for mana throughout all its chapters. But all Sagas have the innate text "sacrifice at [insert last chapter here]".
June 25, 2021 2:05 a.m.
@Profet93 Im actually considering cutting Urza's Saga unless I can find space and reason for the inclusion of Library of Leng . Otherwise im thinking that High Market will take it's place.
I'm pretty certain that Xiahou Dun, the One-Eyed is also going to make it into the deck to drive the Grave Pact effects and also provide recursion for discard spells etc. if that happens i'm considering finding a space for Sheoldred, Whispering One for a small loop like effect. the cut i'm considering would be Massacre Wurm
thoughts gentlemen?
p.s. I will consider the Liliana's Triumph as I am running 3 lili's but im currently in love with the 2cmc split second edict
June 25, 2021 10:10 a.m.
My sidisi deck used to be Xiahou Dun. He's definitely cool, an eternal witness for black cards only and 1 more mana. Its a great effect, but it slows down your tempo incredibly, even in my mono black deck where I prioritize on getting big mana through tutors, sidisi herself and card draw to find Urborg + Coffers + copy lands. I personally would run more draw to maintain gas unless there is a crucial black spell you wish to get back to your hand, especially with grave hate being a thing. Definitely give him a try. Just note on when you can use his ability, as that is something that most people (including myself) overlook.
I didn't even recognize the bottom half of lili's triumph. I believe that hitting each opponent rather than 1 outweighs the split second aspect unless blue is very prevalent in your meta, and if it is, why wouldn't Cavern of Souls (sorry if I already mentioned it, its been a while) be in the deck given that your commander is the entire focus on your deck? I understand tapping only for your commander is definitely not ideal, but when it's the crown jewel, then I would put it in if having split second is so crucial. Perhaps I'm missing something
Thank you for explaining it to me. I ask as my mono black deck has 6 targets for the Urza land final ability, Candelabra being the primary and sensei's divining top being next, rocks remaining. Not sure if its worth a spot as I have room for 1 flex land and it's between that or Volrath's stronghold. I tried stronghold before but I never used it. However, I also don't like sacrificing a land
June 25, 2021 6:51 p.m.
Updates:
Minus deathcloud plus Ill-Gotten Gains
why: I like the love curve, regardless of returning three spells im gonna play with it in place of deathcloud I feel its more on curve and less win more
Minus Phyrexian Reclamation Plus Tortured Existence
why: strictly better also good synergy with Living Death
Minus Geth's Grimoire Plus Buried Alive
why: Buried Alive I feel is a better direct win and less win more. I can get my lock pieces and reanimate them with Living Death
June 28, 2021 3:30 a.m.
Update: Tuning
Minus Massacre Wurm Plus K'rrik, Son of Yawgmoth
Why: smooths curve and allows for more explosive plays
Minus Sedgemoor Witch Plus Wandering Archaic Flip
Why: ekes out some advantage, back side fills hands to target for more discard effects
Minus Tragic Slip Plus Baleful Mastery
Why: Accomplishes the same thing that im seeking from tragic slip and is more efficient for what it does
Minus Clattering Augur Plus Glasses of Urza
Why: glasses are tutor able by Urza's Saga allow to more efficiently and effectively target hands with removal, also great T1 play. (FIND OF THE DAYYYY!!!!)
Minus Viscera Seer Plus Gate to Phyrexia
Why: Artifacts like Mirage Mirror can be a problem for turgid in terms of interaction so having the ability at hand as well as replacing a sac outlet with a sac outlet is ok with me. Secondly being able to remove artifacts at will in black sounds nice
June 28, 2021 10:31 p.m.
Minus Imp's Mischief Plus Dark Ritual
Why: Because greed, also having a second jeweled lotus is nice
@Profet93 i'm really considering running Break the Ice . reason being it gets rid f a lot of problem lands that tergrid doesn't want to deal with (things like Homeward Path ). I don't think it's an absolute addition until I get more games in at the shop that's recently opened it's play space up but it does potentially have a lot of value. the cut im looking at for it is Tavesh Szat currently
June 29, 2021 10:19 a.m.
It does kill half of your own lands though. You got to be careful!
Profet93 says... #1
What different in this rebuild?
June 24, 2021 3:18 p.m.