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Cruel Control, focused on heavy use of counters and removal spells. I might be on the heavy side with 8 counter spells but it seems to be working and I hate Sorcery spells - Playing anything in my turn really eeks me. I normally resolve my Planeswalkers and creatures only if it is safe and I have mana leftover for counter magic to protect my investment. Which normaly is not a problem for me, I can drag out a game for a long time.

If I feel it is unsafe I just mill or forge my hand with lands at the end of their turn.

I would love more snapcasters but they are expensive and having too many i recon is not optimal ether?

Any suggestions are welcome

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Date added 11 years
Last updated 11 years
Legality

This deck is not Modern legal.

Rarity (main - side)

7 - 0 Mythic Rares

20 - 7 Rares

10 - 8 Uncommons

14 - 0 Commons

Cards 59
Avg. CMC 2.64
Tokens Phyrexian Germ 0/0 B
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