The name is self-explanatory. The whole deck is basically a skeleton for draw/tutors/counterspells and the actual core of the deck are the win conditions. These are the cards you easily change for anything you want. In my deck, I chose to win by using Walkers and a few funny combos.

Win Cons:

  • Doubling Season + Jace, Artichect of Thought = Get any tutor from other people's decks and Omniscience from yours to basically go off till you win

  • Life's Finale + Rise of the Dark Realms = Get the cards you need to win from someone else's deck and get them all + whatever was on the field at the time. (the funny one)

  • (Not really a WinCon to be more fair) Deadeye Navigator + Peregrine Drake = Infinite mana (With Damia you basically get a new hand every turn granted they both stay (Try to tutor for these early on).

You can easily make a cheaper version by using a new core instead of these combos/plainswalkers and I hope you enjoy playing the strongest colour combination to get everyone yelling "Those Dam Walkers!" :)

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

44 - 0 Rares

20 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.26
Tokens Assassin 1/1 B w/ Player Killer, Beast 3/3 G, Bird 2/2 U, Copy Clone
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