Maybeboard


How to play

Five strikes with a 4/4 Flying Ageless Sentinels to win the game. But first it must be able to attack. There are two ways to have it lose Defender.

For the first attack of the game there must be an Animated Ageless Sentinels. With eight copies of Aura Extraction players battle for getting one of the four copies of Animate Wall in play.

With thirthy-two! Cycling cards you never know who will draw the next card. Astral Drift gives Cycling a huge bonus. Lapse of Certaintyfoil and Reprieve also synergize with the topdeck theme.

There are twelve Instants and four Auras with Flash for having Ageless Sentinels survive Combat. Both Sorceries Evangelize and Unfinished Business are in to get a better board state then your opponent.

Cast Out or Dog Umbra also help to get the better board state. But with the eight copies of Aura Extraction your opponent can put it on top of the Library and then draw it to recast it on you.

In the Maybeboard there are some nice red cards also, they might be splashable in a Boros deck. Only way to find out is playtesting.

Suggestions

Updates Add

Swapped out Darksteel Mutation for Dog Umbra. This because Dog Umbra is more versatile. First it has Flash which makes it more a battle trick. And second it can be used in two ways, to prevent an opponents Ageless Sentinels from attacking/blocking or to have your own Ageless Sentinels survive combat with the Umbra Armor ability.

Comments

91% Casual

Competitive

Date added 5 months
Last updated 2 months
Legality

This deck is Dandan legal.

Rarity (main - side)

24 - 0 Rares

18 - 0 Uncommons

20 - 0 Commons

Cards 80
Avg. CMC 2.76
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