Daretti, Superfly Goblin Pimp
Commander / EDH
SCORE: 134 | 194 COMMENTS | 36384 VIEWS | IN 67 FOLDERS
Cjhobbitbane says... #2
This deck is awesome man, Not sure if you've noticed it yet, but when Mycosynth Lattice is on the board, Basalt Monolith + Kurkesh, Onakke Ancient is an infinite mana combo as well.
I don't run Blightsteel Colossus or Feldon of the Third Path in my Daretti build, do you find them to be really helpful?
January 22, 2015 6:51 p.m.
rob_shifflett says... #3
Feldon of the Third Path could easily be Daretti's second in command, in my ArtiFactual Artificer. Blightsteel Colossus is a good backup wincon, in any deck.
Could you explain to me how Basalt Monolith+Kurkesh, Onakke Ancient+Mycosynth Lattice= Infinite?
January 22, 2015 10:18 p.m.
Ender666666 says... #4
- Tap Basalt Monolith for
- Tap any mana source for an additional
- Spend to untap Basalt Monolith, spend (because of Mycosynth Lattice's 3rd ability) to use Kurkesh's doubling ability to copy the untap ability which is on the stack.
- After the first untap, in response to the second untap trigger, tap Basalt Monolith to produce an additional
You now have and untapped stuff. Repeat at will for infinite colourless mana.
January 22, 2015 10:41 p.m.
FeralKitten says... #5
Thanks for the complement Cjhobbitbane. I've been thinking about putting together a list of infinite combos for the deck description, so I'll definitely add that one to the list. Mycosynth Lattice makes everything stupid, and it's makes me happy :)
Blightsteel Colossus has been amazing, though a little slow as a win condition goes when there's infinite combos you could be working toward. Having said that, I've seen this deck bring him out, with haste, as early as turn 3 which is often early enough to knock at least one player out of the game before it's dealt with.
I've been pondering Feldon of the Third Path's place in the deck lately, since I have a few cards in the sideboards I'd really like to fit into the deck, and I also need better answers against control, which I guess is stax/punishment? Anyway, I think he has a strong place even with the limited selection of creatures. There are at least 10 really good targets for him, which seems like enough to warrant his inclusion for now.
January 22, 2015 11:40 p.m.
Cjhobbitbane says... #6
I'll have to stick Feldon of the Third Path back in and playtest it a bit, I actually won a game turn 6 today because of Comet Storm which I wasn't running until I saw your list, so thanks to you sir!
I also realized that if you have an untapped mountain you don't even need Mycosynth Lattice, it's just infinite on it's own so that's my bad.
January 23, 2015 10:45 p.m.
Cjhobbitbane says... #7
I run Winter Orb, Slobad, Goblin Tinkerer, Phyrexia's Core and Tangle Wire in my Daretti, if you get the chance I'd love it if you hopped over to my page and took a look at mine and passed on any pointers you might have.
January 23, 2015 11:01 p.m.
FeralKitten says... #8
Comet Storm is a reliable win condition in the deck, especially if the blue player tapped out not realizing you're ready to go off. I like the one-of for this effect in the deck so it's an option, but it's not the sole focus. I'm glad it picked up a win for you Cjhobbitbane!
I got most of the cards from my latest update in the deck, except Winter Orb and Price of Glory which I'm still trying to find spots for. Does anyone have any suggestions on cuts? There are so many sweet interactions it's hard to make cuts, so I need some fresh eyes to take a look.
January 24, 2015 4:21 p.m.
Hey do you think, and I know people hate him, Tibalt, the Fiend-Blooded would be helpful. I like him in my Daretti deck. He is a double-edge sword. But I like him.
January 25, 2015 4:40 a.m.
FeralKitten says... #10
I've thought about, and other people have suggested, Tibalt, the Fiend-Blooded but he doesn't work well with this build. After the first few turns you'll typically have a specific gameplan based on your draws, and the randomness means possibly having to play sub-optimally, which translates to your opponents having more time to disrupt your gameplan. I could see him being fun in a less tuned build though. Thanks for the suggestion Nickosis.
January 25, 2015 8:49 p.m.
In mine he works fine. Mainly because the randomness doesn't hurt too much and mine doesn't require as much of a consistent board play. I rarely use his ultimate, but his first two abilities are really good for me, for you I see how it isn't great. What about Sarkhan, the Dragonspeaker? He gives you a beat stick and gives you card draw, or do you feel like he is like Tibalt in that his ability, for the deck, is too detrimental?
January 26, 2015 12:30 a.m.
Have you tried Ugin. He seems much stronger than Karn.
January 26, 2015 1:20 p.m.
FeralKitten says... #14
Enbringer I don't know if Ugin, the Spirit Dragon is stronger than Karn Liberated, but they would both have their uses in this deck. I would like to try him out, but I'm going to wait a little while and see if the price comes down.
Ender666666 Mox Opal is a card I've considered, along with Mox Diamond, but it's going to take some time before I can acquire either of those. Of course, Mana Crypt is on the wishlist as well :)
January 26, 2015 4:53 p.m.
DeepFriedwater says... #15
I have to wonder why Mirrorworks isn't in this deck. it would do wonders.
January 26, 2015 9:47 p.m.
Ender666666 says... #16
FeralKitten I'm running a copy of your build for testing, and I do have both of the Moxen you mentioned.. What would you cut for them if you had them?
Regarding Mana Crypt, I also have that, and have tried it in my own Daretti builds, and well, it's a mixed bag, and a bit of a trap... I find that because our anti creature defenses aren't amazing, the life lost to Mana Crypt can really add up and matter.
Here is one other suggestion, especially since you're considering running Snow-Covered Mountains anyway... Have you thought of using Glacial Crevasses for defense? Might be another way to protect Daretti until we get dat Emblem!
January 27, 2015 9:05 a.m.
FeralKitten says... #17
I'd like to find a spot for Mirrorworks again, so it's still on my radar DeepFriedwater. I'm actually doing a thorough evaluation of the deck today, and it might find a spot again.
Ender666666 for the moxen, I would probably cut Everflowing Chalice and Throne of Geth. The throne has been a bit underwhelming unless I have pieces to already combo with it, though it is helpful sometimes to make Daretti's loyalty even so he can be used twice in a turn. I would use Mana Crypt in a similar manner to the artifacts that don't untap like the monoliths, and that is to ramp out Daretti quick then sac it to bring something back right away, to minimize the negative effects.
Along the lines of life loss, I'm considering tossing in some fetchlands to get more mileage from Crucible of Worlds. Do you think I should consider cards to gain some life, other than relying on Wurmcoil Engine to get some back?
I'm finding as I tweak this build to be faster and more combo-centric I am leaving myself and Daretti more open to attack. The small stax package I added has helped, but I also like your suggestion of Glacial Crevasses. As I mentioned I'm evaluating the deck, so expect some possible changes, at least to the maybeboard, later today.
January 27, 2015 9:49 a.m.
So cards you could consider if you're looking to offset life loss are Angelheart Vial, Basilisk Collar and maybe Tomb of the Spirit Dragon. Tomb goes great with things like Precursor Golem, Wurmcoil and especially Pentavus(Pay 2, gain at least 5 life every turn is not too shabby).
January 27, 2015 10:46 a.m.
FeralKitten says... #20
Tomb of the Spirit Dragon found its way in, as I was thinking about it a while back but it didn't have a place then, thanks Necrotize.
Seismic Mage seems ok, and really good 1v1, but I don't think I could find a spot in this build for it atlantis55555.
January 28, 2015 9:23 a.m.
DeepFriedwater says... #21
I dont mean to keep commenting and criticizing your deck, but Copper Gnomes is a solid card in a daretti deck like this one.
January 29, 2015 7:11 p.m.
Grimgrinner says... #22
As to the Crucible of Worlds thing, dont fall for the "deck thinning" fallacy. It statistically does almost nothing to help the deck. Unless you meant recurring fetchlands to ensure you got a land drop every turn.
January 30, 2015 12:31 a.m.
Ender666666 says... #23
I have to agree with Grimgrinner, I don't really think that the fetchlands are that great of a fit, particurlar since life total can be a real weakness. You're counting on the Crucible of Worlds in order to get extra use out of them, which is less likely and less reliable than say Daretti, Scrap Savant himself recurring Mycosynth Wellspring, Pilgrim's Eye, Burnished Hart or Expedition Map (the first two I think really do belong in here).
Might Thawing Glaciers or Terrain Generator make sense?
January 30, 2015 8:54 a.m.
FeralKitten says... #24
I love discussing and debating the merit of cards, so never feel bad about making suggestions on any of my decks DeepFriedwater. Copper Gnomes is a solid card. I'll maybeboard it and see if it makes the cut.
Grimgrinner, the fetches are definitely not about thinning my deck, just something to take advantage of Crucible of Worlds and Rings of Brighthearth/Kurkesh, Onakke Ancient + Mycosynth Lattice . I'm running a little low on lands, and in my testing the games haven't gone long enough for the few points of life to matter. If I find that to be untrue over time, they'll come out.
I'm not a fan of Pilgrim's Eye, but Mycosynth Wellspring is solid since it nets 2 lands over time. I am looking to fill another couple spots at 2-drop, so Mycosynth Wellspring might find its way back in. Terrain Generator was underwhelming when I was running it, since I often was tapping out to get my board set up. Thawing Glaciers is neat and works with Rings of Brighthearth, I'll see if I can acquire one. Thanks Ender666666.
January 30, 2015 9:11 a.m.
Cjhobbitbane says... #25
FeralKitten, I run Copper Gnomes in my Daretti and I really like it, how did Smokestack work out for you?
FeralKitten says... #1
@Ender666666: Forgot about what to replace Karn with. I would probably pick some removal from the current sideboard, like Volcanic Offering or Blasphemous Act. Volcanic Offering was amazing in the few games I used it in, and it might find its way back into the mainboard at some point.
@rob_shifflett: Time Stop will also prevent the Worldgorger Dragon trigger, but like you say the fun is in the risk and it's a pretty low risk. The other possible problem I see is someone removing it in response to the first trigger, which would effectively clear my board, since the second trigger would resolve before the first. This seems like a much greater risk than the ability being countered. Still, it's a game-ender with the right cards, so I'm still considering it.
@kameenook: The current sideboard isn't a serious sideboard, it's to tone the deck down a bit for less brutal games. Having said that, Swiftfoot Boots definitely have a place in this type of deck, even without a creature commander. Several of the deck's win conditions rely on a creature tapping to attack or activate an ability, and the more ways to grant haste the better. Plus it's a 2 mana piece of sac fodder to Daretti when it's not needed for the protection or haste.
January 16, 2015 9:31 a.m.