GeminiSpartanX says... #2
I actually run a similar casual orzhov deck that runs full sets of Mourning Thrull, Blood-Cursed Knight, Edge of the Divinity, Tidehollow Sculler and Drana's Emissary. I throw in some pillow-fort stuff like High Priest of Penance and Souls of the Faultless as well. I also use Pillory of the Sleepless for removal and to enable the Knight and I use a single Divinity of Pride and an Obzedat, Ghost Council for top-end threats. It's quite fun to play, although I know my version isn't competitive. It's pretty much a deck designed to abuse Edge of the Divinity as much as possible since it makes the knights and other flyers huge if it sticks.
I agree with cutting the chalices from this list in favor of more interactive cards, since there's currently no payoff for you to gain a bunch of life. Removal spells will save you more life than those chalices will give you anyways.
August 10, 2016 12:57 p.m. Edited.
Alright so far I've pretty much followed Metroid_Hybrid's suggestions. As much as I like my chalices and spheres they are a bit too slow and not worth it for this deck. I'm gonna change it up more in a little bit, I just found Underworld Coinsmith that might be able to work, only problem I can see is the mana for his activated ability.
Also black is a little bit there for flavor, so that's why I kind of want to find a little more black for this deck that works well. I just don't like playign mono decks much.
August 10, 2016 1:42 p.m. Edited.
Couldn't edit my comment, but I also swapped out a couple Oblivion Rings for Pillory of the Sleepless despite the versatility of the ring. Athreos, God of Passage and Heliod, God of the Sun are tempting, but it would probably be for the best to leave them alone.
August 10, 2016 1:51 p.m.
This seems like a great deck for Helm of the Gods. I also would consider Mirran Crusader as a sideboard card.
August 10, 2016 3:01 p.m.
Please move Greater Auramancy to your sideboard...if you ever play this, you literally become unable to enchant a creature more than once....Metroid_Hybrid had the right idea in mind for a Enchantments matter deck, but this is specifically a enchant my creature deck, a subtype that punishes you if you try to Auramancy when you are trying to Voltron.
August 10, 2016 5:51 p.m.
Good point about Greater Auramancy. It's definitely a cool card, but since it's shroud rather than hexproof and 11 of my creatures are enchantments themselves.
Looking at my mana curve my max cmc is 3, which isn't too bad since I rely on enchanting creatures anyways.
After just a real quick search I found some nice creatures that may take the spot of Underworld Coinsmith or MAYBE even Blood-Cursed Knight. The only enchantments I have that actually grant lifelink now are Daybreak Coronet and Hopeful Eidolon. The eidolon is mostly there as a decent 1 drop that wouldn't be wasted whether sitting on the battlefield or used as an enchantment.
Agent of the Fates is really nice, but requires and has a cmc of 3Ashiok's Adept also looks nice for wiping an opponent's hand while I buff myself, but again, cmc of 3
Tormented Hero might actually have a spot in here being a 1 drop that fits the life draining theme I love so much. The only drawbacks are that he comes in tapped and my black mana is a little slower than my white as is right now.
I thank you all for the suggestions so far, combined minds can usually make a better deck than a single one. c:
August 11, 2016 1:41 a.m.
Another thing that I noticed is how Hero of Iroas is less relevant than he was before due to 11 enchantments being unaffected by him and 7 of them will be, so maybe I would want to consider putting something like Angelic Destiny back in or replacing him with another enchantment creature or heroic.
August 11, 2016 1:52 a.m.
You actually have a very strong lifegain package in this deck, with 11 out of 19 creatures providing lifegain, the Daybreak Coronet and Hopeful Eidolon giving it to whoever doesn't, plus your land Shambling Vent has it too, so in that regards, maybe Serra Ascendant? A fantastic 1 drop that you would love to voltron, especially if you get the ball rolling. And of course, in an enchant creature deck, don't ever forget about Kor Spiritdancer. Draw, and a low curve? I would advise losing the Hero of Iroas because he actually only affects Pillory of the Sleepless. Everything else is already unable to be cheapened, or not an aura, so he has no value, and replacing him with 4 Serra Ascendants or a split of 2/2 with Kor Spiritdancer would give you a great way to skyrocket your deck.
August 11, 2016 9:37 p.m.
Oh snap! I knew about Serra Ascendant, but not about Kor Spiritdancer! The dancer looks fantastic to add in! I'm somewhat tempted to just completely replace Iroas with her or go 1/3 in favor of the dancer, but then again ascendant is super powerful once I reach 30 life. I'll have to look into it later, but 2/2 soudns like a more balanced split, even if I'm less likely to draw Kor Spiritdancer. I could alternatively replace an Underworld Coinsmith or Blood-Cursed Knight with a Kor Spiritdancer and go 2/3 with them.
August 12, 2016 2:39 a.m. Edited.
If you are going to try for a 2/3 split, then cut a Blood-Cursed Knight. Lowers your curve, and lets you have more draw potential. That and the fact that 3 knights are still good, even if you don't voltron them, they still get the buff just for having enchantments. Iroas though needs to go.
Metroid_Hybrid says... #1
Gee, an Enchantments Matter deck without a hint of Greater Auramancy?!
Here's what I would do with this:
Remove:
Chalice is simply not viable without a dedicated lifegain strategy, and similarly, you need to lower your curve a bit for the sake of speed, flexibility, and (more importantly) interaction..
Add:
Also worth considering; (without the Chalices) you could even run some number of mainboard Suppression Field with no side effects..
August 10, 2016 9:08 a.m. Edited.