DDD Theros - Schrödinger's Heroes

Casual* Absinthman

876 COMMENTS | 440 VIEWS


GoldGhost012 says... #1

+1 Emmisary

We're coming along.

October 31, 2013 2:22 p.m.

VRonin says... #2

+1 Emissary.

Deck statistics so far: photo Cattura.png photo DetailedTypesChart.png photo ColorChart.pngOlive means Multicolor

October 31, 2013 6:37 p.m.

Absinthman says... #3

Nice work VRonin. That's quite neat.

I think the pick is clear enough, sending to Caley.

October 31, 2013 6:53 p.m.

Supersun says... #4

Any status on the pack?

November 1, 2013 5:38 a.m.

Absinthman says... #5

Will be up in a minute.

November 1, 2013 5:46 a.m.

Supersun says... #6

Geez, so much green.

For me it's between Flamespeaker Adept, Ray of Dissolution, or Titan's Strength.

Titan's Strength is the one I'm the most iffy about as it's the card I think would most likely get cut when it comes to deck building time.

We don't have a lot of scry, but a 2/3 body for 3 is pretty standard, and would probably make the final deck as a curve filler (unless we get a lot of other awsome 2-3 drops from here in Red or White).

We probably won't maindeck 2x Rays, but if we encounter an enchantment heavy deck we'll be glad that we have 2 in the side.

The Fish Horse isn't bad, but from the way things are looking Blue will only be a late game splash at best.

November 1, 2013 5:59 a.m.

Supersun says... #7

err, I didn't even see Vaporkin.

That's certainly a card worth considering too. The mana base would be wierd, but it might be possible to do W/U early game, and then add the red mid to late game.

November 1, 2013 6:15 a.m.

RussischerZar says... #8

Well, it would turn out like something I said in the first pick of the 2nd pack: White main with blue second and a splash of red.

November 1, 2013 6:17 a.m.

Supersun says... #9

Only issue is a good portion of our red requires double red in their cost. It's hard to make red just a splash when we need double red by turn 4 or 5.

You have a mana base in mind that could work? Maybe 5U 6W 7R? (if necessary I could crunch some numbers)

November 1, 2013 6:34 a.m.

RussischerZar says... #10

Well, if we only splash red, we wouldn't go the double red cards anyway. The minotaur would certainly not go in there with a splash and maybe not even the giant.

Then the manabase could look like this: 8W 6U 3R and 1-2 Unicorns

November 1, 2013 6:51 a.m.

Supersun says... #11

Not worth it if it involves cutting the Minotaur and the Giant. At least not just so we can run a vaporkin. With just the Triton and the SGR there's no need for blue to be anything other then a late game splash (SGR is 6 and are you planning a T1 Triton?)

Crunching some numbers if we want double red by turn 4 we will probably need at least 8 mountains for a 65% chance.

From there if we have 5 Plains and 5 Islands that would give us a 69% chance to have the color we need by turn 2 (If we are running Vaporkin for example).

On the other hand if we aren't running vapor kin we can cut our islands down to 4 to have a 77% chance of having our island by T6 for SGR.

This would let us run one more mountain up to 9 which would give us a 73% chance to have double red by turn 4.

Vaporkin is good, but I just don't see the mana base working, and after pack 1 we should know better then to put our hopes into blue since pack 3 likely going to be pretty dry.

November 1, 2013 7:48 a.m.

RussischerZar says... #12

Let's see what we get first, shall we.

November 1, 2013 7:59 a.m.

Absinthman says... #13

I agree with the above. I'm in favor of taking the adept. It's a resonable filler with a potential to 2-for-1 our opponent if combined with Gods Willing, Battlewise Valor or Titan's Strength. We have none of those now, true, but we will have a chance to pick something along those lines later. And it's not like we need to scry every turn to make that dude count.

November 1, 2013 8:11 a.m.

Supersun says... #14

That's an interesting point. Even if our deck has 0 scry cards, that doesn't mean that the opponent knows that. Having to worry about scry spells in addition to pump spells only works in its favor.

I mean would you want to block that thing (or afford to let it through) when dropping Titan's Strength on it gives it +5 power?

November 1, 2013 8:16 a.m.

RussischerZar says... #15

And first strike!

November 1, 2013 8:44 a.m.

Absinthman says... #16

Yeah, the first strike is actually the scariest part of it, I think.

November 1, 2013 8:49 a.m.

RussischerZar says... #17

Boros aggro with a splash of blue for lategame power seems legit as well.

Btw if I don't vote it either means I didn't get the time to or I was undecided.

+1 Flamespeaker Adept

November 1, 2013 8:50 a.m.

I'm leaning towards the Flamespeaker at the moment, but I haven't discounted Ray of Dissolution yet, either. In this format it's instant-speed creature removal. It can straight-up remove a body from the field, or it can remove a Bestowed enchantment and allow us to profitably block a problem creature.

Only difference for me is that Flamespeaker is an uncommon, which means we should probably take it first.

November 1, 2013 9:33 a.m.

Absinthman says... #19

@NobodyPicksBulbasaur: I agree that Ray of Dissolution is a strong card, but we already have one and I think that's the maximum we wish to mainboard. Second Ray in the sideboard would be nice of course, but the Flamespeaker has almost 100% chance to make the main.

November 1, 2013 9:42 a.m.

GoldGhost012 says... #20

The only problem with the Flamespeaker is that we don't have enough scry for it to be great. Thankfully, that's fairly fixable.

November 1, 2013 9:44 a.m.

Absinthman says... #21

Yes, we still have room to draft some scry spells. And those we have now actually interacti with the Adept on a game-ending level. Portent something get +2 for the final few points of damage we need. Same goes for SGR.

November 1, 2013 9:55 a.m.

Even if we don't scry all the time, it's still more-or-less on curve. We did pick 2x Fellhide Minotaur, after all.

November 1, 2013 11:07 a.m.

Absinthman says... #23

+1 Flamespeaker Adept

November 1, 2013 11:14 a.m.

Dallie says... #24

I agree with the above statements. He's on curve, and he's a good card that can be nasty good at 2-for-1'ing, and potentially finish the game for us.

+1 Flameman Absinthspeaker

November 1, 2013 11:20 a.m.

Supersun says... #25

+1 Adeptflame Speaker

Would have been nice if we could have grabbed the other one but...Dauntless Assault :/

November 1, 2013 4:29 p.m.

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