If your doing a discard deck i would recommend Quest for the Nihil Stone
May 26, 2010 11:14 a.m.
What about Nyxathid over your Bloodhusk Ritualist ? I find he's way better for 3 mana, and bloodhusk costs 5 if you want to make them discard 2, Mind Rot would be a better choice for that.
May 26, 2010 2:06 p.m.
Hmm, maybe. It really depends on how my play testing goes. If I find that I'm keeping my opponent's hand empty more often than not, I might try them. I can certainly proxy them for a while and see how it works out.
May 26, 2010 4:23 p.m.
Possibly. I don't seem to have a lot of 2 drops, so it might slot in. Maybe in place of the Guul Draz Specters, since I can never pull off getting them to 5/5, they simply get killed off too quickly.
June 1, 2010 8:09 a.m.
Removed the Guul Draz Specters. While them being a 5/5 would be nice, in reality it rarely ever happened, as they were either killed too quickly, cost too much to cast at the time, or something else more important needed to go out.
Hypnotic Specters are still doing alright, and the Nyxathids are doing great. Big thanks for that recommendation.
Right now I've been playing against a Devastating Red and U/B control deck, and I'm about 50/50 against each. The red deck gets creatures out a bit too fast for me to handle sometimes, and it often burns my specters immediately. The U/B I feel a bit better on.
June 2, 2010 11:36 a.m.
Found several cards that might be interesting in this deck, mostly related to giving me a bit of oomph rather than sheer discard power.
They're in my maybeboard. Thoughts?
June 3, 2010 1:25 a.m.
johnnyFIVE says... #10
I really like Suffer the Past , Wall of Bone , and Contaminated Ground for this deck. Contaminated Ground could really help to get your Bloodchief Ascension ramped quickly.
I really think Suffer the Past is an important piece of this deck though. From all the cards you are pounding into the graveyard big suffers should be easy, even early on.
The Wall of Bone would possibly be good to buy you time against creature heavy decks. Especially decks with larger creatures since you can just keep using the regenerate. Also if a DoJ comes out you can regen the wall.
I would probably drop to 2 or maybe none of the quest-for-nihil-stone but I havent seen very much playtesting with this deck.
Consume the Meek might be a good sideboard against white weenie and others like it.
June 3, 2010 9:56 a.m.
I really like this deck, and I would agree with "Johnnyfive" on Suffer the Past and Wall of Bone The wall card would pretty much neutralize a creature card (like for instance my Goblin Guide ) on turn 3
Also keep that fun card in. Whatever the one that makes you draw 3 and discard 3. Love it!
June 3, 2010 12:24 p.m.
I'd think Pyroclasm would be a cheaper and better alternative as a white weenie sideboard, no?
June 3, 2010 12:30 p.m.
johnnyFIVE says... #13
well, the problem with white weenie beating that out is if they get those stupid +1/+1 enchantments out, it may put them out of Pyroclasm range. Ive had many a Consume the Meek take out creatures that through enchantments and such were knocking on the door of 4/4 and plus. The Pyroclasm plus though is that it is cheap.
June 3, 2010 2:01 p.m.
johnnyFIVE says... #14
although Consume the Meek is an instant, so you can clear their board on their turn.
June 3, 2010 2:03 p.m.
Yeah, biggest thing with Pyroclasm is its low cost and instant cast speed. I can respond to them getting weenies out immediately. That it's a 2 CMC is excellent because that is where the black whole in my deck lies, finally giving me an option that doesn't force me to sacrifice playing another option. My discards should take care of most of their enchantments so I'm not too concerned.
June 4, 2010 12:24 p.m.
I'm assuming you don't have the money to blow on a playset of Dragonskull Summit , but if you get the chance, do it!
In the meantime: Liliana Vess Where is she man!?
June 6, 2010 2:33 a.m.
Assumed correctly Saith. Although, when M11 hits, any I or my friends get from boosters will happily make their way into my deck.
Also funny that you mentioned Liliana, because I have been toying with two of them at the moment...she might see her way permanently into my maindeck :)
June 6, 2010 2:31 p.m.
Definitely decided against Wall of Bone. Too many turn 3 drops already to choose from, and I'd rather dump Nyxathid in there to block since odds are he's going to be anywhere between a 3/3 and 5/5 depending on how much discard I used and how much my opponent played.
Need some ideas on solid 2 drops to play...still thinking about Rotting Rats, and maybe Slavering Nulls again.
Bloodchief Ascension is starting to feel like a sideboard to me. Don't get me wrong, it's a great card, but against anything but slow control decks, I can't pull it off.
June 8, 2010 9:52 p.m.
Yes, but it was determined that the major problem with this deck is staying alive to get set up, thus Consuming Vapors.
Already played with Terminate, wasn't helping much.
June 8, 2010 11:37 p.m.
Also, not always guaranteed that I'd have red mana by turn 2...I guess I could try playing with Doom Blade again :\
Maybe Corrupted Zendikon...would provide a strong chump blocker on turn 2, although it would suck if the land died and was returned to my hand...
Should probably just wait and see what M11 brings.
June 8, 2010 11:48 p.m.
Just a thought, but what about using Abyssal Persecutor and maybe Bone Splinters or Gatekeeper of Malakir ? I mean, Percy takes aggro like a sponge, and a little more creature control is never a bad plan for discard.
June 9, 2010 1:14 a.m.
Persecutor is a pretty serious investment, and probably worth it if you can magically afford it. I love me some Sign in Blood but being a multicolor deck, a tricky T2. Same goes for Scepter of Fugue , a card I've found myself loving violently lately. BB can hurt though.
Smother is a reasonable option, but if you want a destroy, you've got access to Terminate , which you've expressed disdain for. Your options are mildly limited on the two drops. =/
M11 will hopefully be godsend. Because options are limited.
June 9, 2010 2:43 a.m.
Abyssal Persecutor is a nice card, but not sure how he'd fit in this deck.
I did check out Bone Splinters , but unfortunately I don't have enough creatures (or any, on turn 2) to sacrifice to use it efficiently.
Gatekeeper of Malakir I was actually using in earlier iterations of this deck, but he runs into the same problem most cards do with this deck...in order to kick him, he is now a 3 drop, an area that is already way too crowded. If I were to just use him as a turn 2 chump blocker, I might be better off sticking something in with first strike, such as Black Knight or Vampire Hexmage . I wouldn't mind trying him again, though, as my deck has improved since I last used him. Thoughts?
Sign in Blood ...I think I could pull off, as the majority of my mana base is swamp related, and in all my play with the deck, I typically have two swamps or one + a Lavaclaw Reaches in my draw hand. Mostly looking for a turn 2 method of defending myself, though.
Scepter of Fugue ...been thinking pretty hard with this one. I only wish it were 1 swamp mana to cast, and 2 swamp + tap to discard, then I think it would slot in perfectly. Unfortunately, the earliest this thing can be used is on turn 3, which is where half my deck becomes accessible.
Smother I like. A friend of mine who plays a U/B control deck uses this, and I think given my need for turn 2 defense, this card might be perfect and is less restrictive than Doom Blade. Will test it. Don't get me wrong, I love Terminate , especially in my black splash RDW deck, but with this deck I often don't get any mountain mana until turn 3-4, at which point I'm dropping Nyxathids and Specters to hold down the fort.
Can't wait for M11 :O
June 9, 2010 3:26 p.m.
Pleased to report that over 8-10 games, Smother was amazing. Will take my deck as it is to FNM this week and see how it goes.
siroz99 says... #1
Need some ideas on what to remove...the idea is to keep the opponent's hand empty, and the wincon is either via creature overrun, bloodchief ascension, or megrim.
May 26, 2010 10:46 a.m.