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Death Afterlife (Life Gain Pain Train of Death)

Standard BGW (Abzan, Junk) Combo Competitive Lifegain Ramp

Shvian


Sideboard

Planeswalker (1)


Maybeboard


No matter who you are - no matter how powerful - no matter how important and critical for the world your work seems at the time - in the end everything returns to nature.
Bit by bit all that we build and all that we hold dear will be lost and eventually forgotten...
The bindings degrade and the whole falls back into the many...
I guess it's not really a bad thing that everything is eventually lost - for something new to come into the world, something else has to go... beyond the grasp of all destiny awaits...


-Christopher Thoburn


Ideology


  1. Get ahead early with some ramp from Elvish Mystic and Gyre Sage.

  2. Play beefy efficient creatures with Call of the Conclave, Loxodon Smiter, or Advent of the Wurm, and enchant with Unflinching Courage.

  3. Drop the Corpsejack Menace and / or Trostani, Selesnya's Voice and the healing and counters really begin.

  4. Time for the bread and butter. Play Archangel of Thune and / or Kalonian Hydra enchanted with Gift of Orzhova.

  5. Spread around the counters with Renegade Krasis and have some fun with Ready / Willing.

  6. If your opponent is still alive, Sanguine Bond, now they are not.




Please comment with your thoughts and ideas!

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Revision 16 See all

(11 years ago)

Top Ranked
  • Achieved #82 position overall 11 years ago
Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 1 Mythic Rares

29 - 2 Rares

8 - 8 Uncommons

10 - 4 Commons

Cards 60
Avg. CMC 3.19
Tokens Assassin 1/1 B w/ Player Killer, Centaur 3/3 G, Elemental 8/8 GW, Knight 2/2 W w/ Vigilance, Wurm 5/5 G w/ Trample
Folders Copied, BWG, Decks
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