Sideboard


This deck is designed to be a slow, bleed your opponent to death type deck.

The deck uses Slumbering Dragon and Blood Reckoning to discourage aggro and early attacks while using Curse of the Pierced Heart , Bloodchief Ascension, Manabarbs, and Mogis, God of Slaughter to slowly whittle the opponent down. Mogis, God of Slaughter also has the added bonus of being able to do creature control as well so I added in more like Geth's Verdict and Cruel Edict as well as Blood Artist to add to the slow damage. Lightning Bolt and Bump in the Night add to player damage while also doubling as targeted creature removal along with Go for the Throat and Tragic Slip. Geralf's Messenger adds an undying blocker that adds to the slow damage and Nefarox, Overlord of Grixis can end games.

Any suggestions are appreciated for both main and side boards. :)

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After several long frustrating games ending in losses over the past few weeks, I decided to revamp the deck to make it less bleed and more control. To that end, I added in Rathi Trapper and Royal Assassin and made my win cons Master of Cruelties and Nefarox, Overlord of Grixis. I was going to remove Slumbering Dragon all together because it wasn't activating fast enough on some games but with the advent of more control and opposing creature death, Eternal Thirst finally found a home and makes the dragon activate much faster ending in an 8/8 flying lifelink.

Played a match against one of my friends' white knight decks that I've never been able to beat before and this deck worked marvelously, controlling the whole board in all three games from start to finish. Lost the first game due to Royal Assassin being nullified by Heliod, God of the Sun's vigilance but overcame that in the next two games with the drawing of Rathi Trapper. Tragic Slip and Geth's Verdict shone against his indestructible knights with Knight Exemplar and made him frustrated. I think I like the control shell better for this deck.

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Date added 10 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 1 Mythic Rares

23 - 6 Rares

9 - 5 Uncommons

16 - 3 Commons

Cards 60
Avg. CMC 2.74
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