Sideboard


Maybeboard

Creature (1)

Instant (1)

Sorcery (1)


My b/w aggro deck

Creatures:Athreos, God of Passage - This card is super good, the fact that it punishes your opponent into either giving you card advantage or lightning bolting his/herself whenever they kill your creature is OP

Boros Elite, Tormented Hero,Soldier of the Pantheon, Rakdos Cackler and Dryad Militant- all one drops that deal 2 or more damage for pressure against the opponent.

Daring Skyjek- three power for two mana, and the possibility of evasion hurts the opponent hard.

soldier of the panteon - This guy is a stellar one drop, 2 power hits hard turn two, and the protection comes in handy once in a while, as well as the life gain to sustain with the Pain Seer.

Instants/sorceries/enchantments

Ultimate Price- it was a hard decisiona between this and Doom Blade but since Soldier of the Pantheon has pro multi color, then ultimate price can take care of the rest.

Launch the Fleet- this card helps build up my battalion faster, as well as give me more creatures to Fortify or Spear of Heliod with. Best time to cast this is turn 3 on 2-3 creatures depending on how many one drops you played in the past two turns.

Fortify- at instant speed, this can suprise finish orhurt hard with 3-5 creatures on board. Each guy will do a min of 3 damage, and that can really add up.

Spear of Heliod- this just kills with a big army of weenies in this deck.

sideboard:this part may need more editing,but as of now, this is the plan for the sideboard.

Bile Blight- it can get rid of any 3 toughness creature that can potentially slow down my attackers as they can kill me but i cant kill them. Especially those 2/3 minotaurs...

Deicide- get rid of other gods that can end up killing me

Erebos, God of the Dead- idk about this guy, he's 4 mana, but i suppose he may be worth it to stop life gain in some Sphinx's Revelation decks or something

Pain Seer- gives me good cards late game, so this is for games that may drag on to like turn 6, and hopefully i'm not dead by then. But he can help me supply cards and keep my hand full.

Hero's Downfall - kill dem planeswalkers... or solid creature removal.

Brave the Elements- given most my creatures are white, I'd like to protect them from an early board wipe like Scouring Sands, or Anger of the Gods, but idk what to do against Drown in Sorrow.

Profit / Loss- aggro vs. aggro, i could potentially wipe their creatures or boost mine, or both.

Revoke Existence- god cards, Godsend any annoying bestows or dictates... etc.

As to how to play this deck, the biggest rule is play what would give you more use of your mana and what would give you more power/creatures on the board. If you have a two drop vs two one drops on turn two, go with the one drops to build up for pump spells or battalion faster.

Commment and suggest if youd like, help is appreciated. The sideboard is not that solid so i will also need some help with that too.

Suggestions

Updates Add

Well I realized I never need to play my three drops like Xathrid Necromancer or Athreos, God of Passage :( so I felt it's better to cut down on them and re-include Rakdos Cackler and Launch the Fleet. They both help with battalion and allow me to win the game faster. I kinda took out the combo-y stuff and reinforced the aggressive part of my deck.

Comments

Top Ranked
  • Achieved #43 position overall 10 years ago
Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 1 Mythic Rares

15 - 4 Rares

20 - 8 Uncommons

7 - 2 Commons

Cards 60
Avg. CMC 1.58
Tokens Soldier 1/1 W
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