Maybeboard


Hi everyone,

i would like to present you my first complete self-brewed EDH-Deck.

When i startet playing Magic, i startet with an Vintage-Orzhov Humans-ish deck without any knowledge what i was doing. All the players i played with had EDH-decks, so i started to convert the 60-Card list into an EDH-Deck. One thing was clear from this point on: Teysa, Orzhov Scion - which was a gift of a friend - should be the helm of the deck.

At first, this deck was a collection of different orzhov-coloured cards, without any connection to each other. Over time it developed, stronger cards were added and it won a round here and there. After that, I lost focus on the actual intention of the deck and sometimes added cards that were strong on their own, but didn't really work together with the gameplan.

I had to rebuild, cut a lot of cards and focus on the origin intention of the deck. The result can be seen below. I hope you like it, leave a comment and an upvote.

I would deem the manabase as okay-ish. i had a lot of luck cracking some fetches with MH2, or drawing the Coffers and Urborg in the past. 35 Lands (MDFCs included) is okay with the ave cmc of the deck.

Well, actually the deck has not that many traditional ramp cards. But Dream Devourer and Priest of Forgotten Gods showed that they can accelerate pretty well. Verge Rangers and Keeper of the Accord aren't ramp, but can help you to keep up.

Ashnod's Altar is awesome in here as a sac-outlet and ramp piece. Pitiless Plunderer and Smothering Tithe can boost you to the moon manawise, too. As for now, i haven't had much mana-screws yet.

We have a fine selection in here with black staples like Phyrexian Arena, Skullclamp (which is a WinCon on its own) or Liliana, Dreadhorde General. In an aristocrats-theme Tevesh Szat, Doom of Fools will become a commander staple i guess. And Yawgmoth, Thran Physician is a powerhouse for itself, too. But i added unconventional quality-cards as well like Verge Rangers which grant you information of the topdeck and provides card-advantage in case your behind, landwise. The same is true for Keeper of the Accord. But cards like Path of Ancestry (Humans), Woe Strider can protect you to draw dead cards.

Several spells (Damn, Fracture, Swords to Plowshares) trigger (Grave Pact, Plaguecrafter) and abilities (Eradicator Valkyrie, Liliana, Dreadhorde General, Teysa, Orzhov Scion, Priest of Forgotten Gods) erase the enemys board pretty effectively. The deck can control the opponents board almost always.

It lacks a little bit against aggro-themes or graveyard-hate (public enemies are Kalitas, Traitor of Ghet or similar effects), but if the opponent isn't fast enough or acts too hesitantly it will overtake the table for sure.

Win Conditions

There are a lot of ways to drain your opponents to death, like classic Blood Artist, Zulaport Cutthroat, Bastion of Remembrance or Cruel Celebrant etc.Syr Konrad, the Grim is an absolutely powerhouse in this build due to the mass of token we produce and sac them for pinging or other advantage - best case is to already have your Grave Pact on the battlefield to gain even more board control. Each sacrifice is like a miniboardwipe. ;o) Kokusho, the Evening Star is a very welcome guest in this list and would double-hit if Teysa Karlov is on the board.

In most cases the drain causes incidental lifegain... life which we can use for Phyrexian Reclamation to get our sacrificed creatures back or simply get a protective buffer.

It's also possible to win with sheer mass of tokens and smack them in our opponents faces. If there are dozens of weenies or due to Divine Visitation huge angels we should always have enough material to attack or just wait with a wall of weenies to start the grindy way of death of our opponents.

Other than that, we can use our little blood bags (tokens) to gain value from them due to the sacrifice to Teysa, Orzhov Scion -> control; Woe Strider -> card advantage; Ayli, Eternal Pilgrim -> control or lifegain; or [Priest of forgotten Gods] which grants a little bit of everything.

Call the Coppercoats is a well welcome combat trick to either flood the board for a massive attack (remember Divine Visitation), for protection or finally as sac fodder.

Otherwise, there ware some big hitters like Grave Titan, Ormendahl, Profane Prince   or Wurmcoil Enginge which can slap your opponent to death. ;)

Suggestions

Updates Add

Since i was playing and updating the deck, i noticed it went into a direction, which was not intended at first. Everytime i saw another B/W card, i tried to evaluate if it fits my deck. While doing so, it felt not the same… i mean the deck itself. But it wasn‘t a bad thing. It was just different until i got the point.

What i was trying to upgrade into the deck was a more token-ish strategy than the original Double D-Trigger from Teysa Karlov. I felt way more comfortable when Teysa, Orzhov Scion was out. Therefore the Deck had to be changed, not completely but enough to fit the new strategy which i was trying to build anyway without noticing.

I swapped the Teysas, added the monuments (Bontu and Oketra), Jaddar, Ghoulcaller of Nephalia and some more and it finally fells like what it should have been all the time. The synergy is great, competitive without being „too good“ (if this can ever be ;o)) So, thank you for your attention and i hope you like the overhauled version of

Teysa, Orzhov Scion

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99% Casual

Competitive

Revision 53 See all

(1 year ago)

+1 Doomed Necromancer maybe
+1 Dread Return maybe
+1 Elesh Norn  Flip main
+1 Geth, Lord of the Vault maybe
+1 Phyrexian Delver maybe
+1 Stitch Together maybe
+1 Unearth maybe
+1 Victimize maybe
+1 Zombify maybe
Top Ranked
Date added 3 years
Last updated 1 year
Exclude colors URG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

37 - 0 Rares

18 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 2.89
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Copy Clone, Faerie Rogue 1/1 B, Goat 0/1 W, Human 1/1 W, Human Cleric 1/1 BW, Human Soldier 1/1 W, Incubator, Inkling 2/1 WB, Phyrexian 0/0 C, Shapeshifter 3/2 C, Snake 1/1 B, Spirit 1/1 C, Spirit 1/1 W, Spirit 1/1 WB, Thrull 0/1 B, Treasure, Vampire 1/1 W, Warrior 1/1 W w/ Vigilance, Zombie 2/2 B, Zombie 2/2 B w/ Decayed
Folders My Decks, Orzhov Inspiration, Decks I want to try, fav
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