To describe this deck: "Cruelly control the board in the early/mid game with removals and counterspells, then cast a Undead Alchemist and start milling with an auto-increasing army of zombies till they die. Use tricks to protect your creatures and stop strategies during the ZombieMill"
They rise from the grave. They're hungry. But they don't want brains.. They want your creatures!
Hi everyone! Welcome to another one of my deck! I always wanted to build a Mill deck someday, but I find it a little boring, too much repetitive. So I thought: "Why not to mix this strategy with the first (and most beautiful) type of creature I ever tried?" So here we are.
Zombies will eat your deck!
THE DECK
Here is a complete list of the role of every card:
Jace, Memory Adept: Game winner alone with his crazy 10 mill ability, with Undead Alchemist he's just ridiculous.
THE ZOMBIEMILL PACKAGE
Geralf's Mindcrusher: A*s-beater in the late game, in combo with Undead Alchemist he's basically a more powerful Grave Titan!
Undead Alchemist: Fundamental creature, with a simple mill sorcery he will provide us 3-7 Zombies. He's the main source of Zombies of the deck.
Mirko Vosk, Mind Drinker
: Great creature, nice 5-drop, fits nicely in the mana curve and can win games alone. Great with Undead Alchemist after a turn 6 Traumatize.
Traumatize: Turn 5 Undead Alchemist, turn 6 Traumatize. Nothing else to say.
Mind Sculpt: 7 mill for 2 mana --> Zombies with Undead Alchemist!
Altar of the Brood: Great artifact, beautiful cost, it will provide a continuous mill and maybe some bonus zombie while we mill with Undead Alchemist on the battlefield! Don't underestimate 2 of them on the battlefield with Undead Alchemist. In a playtest I milled an opponent out in one turn, about 40 cards..
Lich Lord of Unx: This little creature is one of my favourite Zombies! It fits perfectly the theme of the deck: creates tokens, and can really mill my opponents to death. For only 4 mana. It's just ridiculous after swinging a pair of times with Undead Alchemist.
THE CONTROL PACKAGE
Doom Blade: Main removal.
Negate: Here against most strategies, also protects my creatures from removal.
Ghoulcaller's Chant
: Great card, a must in a zombie deck. Also works with
Mirko Vosk, Mind Drinker
.
Remove Soul
: Auto full explanatory.
Into the Roil: Remove an attacking dangerous creature or save my creatures from removal, and also provides an extra draw if kicked. Isn't that enough for 2 mana? If I attack with my army of tokens generated with Undead Alchemist and they are unblocked, I can target Undead Alchemist to turn them in a game finisher.
PERFECT HAND
Swamp, Swamp, Island, Island, Altar of the Brood, Undead Alchemist, Traumatize.
TURN 1: Island, Altar of the Brood
TURN 2: Swamp, (eventually kill or counterspell) MILL: 1
TURN 3: Island, (eventually kill or counterspell) MILL 1
TURN 4: Swamp, Undead Alchemist MILL 2+ (because if the milled card after I play Undead Alchemist is a creature, I put a Zombie in play and for Altar of the Brood I mill another one, and so on)
TURN 5: Island, Traumatize MILL 22+ => I'll get at least 7-8 Zombies => MILL 8+ => I'll get more zombies => MILL ........ and so on
Sometimes I play 2 Altar of the Brood instead of one, and I ever win on turn five. Last time I used this deck, on turn 5 I milled out my opponent and got 55 Zombies on the battlefield.
KEY COMBOS
Altar of the Brood + Undead Alchemist
Into the Roil
+
Undead Alchemist
+ attacking tokens
Altar of the Brood
+
Traumatize
+
Undead Alchemist
= Mill an opponent out on 6 turn!
So, this is it! Thank for checking my deck! Any suggestion, +1 or comment is greatly appreciated!
If you liked this deck, check out my other ones! :)
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