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Delirious Riddle

Commander / EDH*

EmmaMuu


Brainstorming with the upcoming sphinx general

I've tried not to go overboard with sphinxes since they are really expensive and you shouldn't really need too many of them to make the deck work.

The deck runs some artifact based ramp to cast your general quickly and some minor artifact synergy to go with it.

Running Commandeer, Misdirection and Force of Will all together might seem odd but our general really needs protection (possiby "free" since she costs 6 mana) and it can grant card advantage to compensate for the heavy drawback of these cards.

There are also a few mass bounce/board resets spells to get back in the game since this strategy is not particularly fast.

The deck currently lacks a strong wincon outside of just beating with flying threats but I feel like it needs some actual testing to get there. We'll have to wait and see once the general gets released.

Suggestions are welcome, have fun!

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

34 - 0 Rares

20 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.80
Tokens Bird 2/2 U, Boar 2/2 G, Glyph Keeper 5/3 W, Manifest 2/2 C
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