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Derevi, Empirical Tactician

Commander / EDH* GWU (Bant)

westerhack


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My favourite EDH deck, revolving around Derevi, Empyrial Tactician.

Background

So, I've made a lot of EDH decks, but none of them felt quite solid, and fun to play (except for my Bro-Maz EDH deck). So, I decided to try to make an EDH deck that I would enjoy playing, building, and modifying. I wanted a commander that wasn't always used by everyone, had a lot of combo potential, and most importantly, felt "right". So, I decided to look through gatherer for a commander (when I say look through gatherer, I mean look through EVERY commander out there), and found Derevi, Empyrial Tactician. Fits everything perfectly. She has combo potential (tapping and untapping ANY permanent is pretty boss), and I see very few people using it. Now onto it my deck!

Overview

This deck aims to win through tokens, but different routes through tokens. This deck can either win by killing the opponent using all the tokens, or by using stasis-like effects.

The beginning of the game, you should try to put out a token generator (if you have one. I rarely keep a hand if I don't have some way of generating tokens). Always put out the generators before the Derevi, Empyrial Tactician. A normal start of the game might look something like this:

T1 Tundra. T2 Tropical Island, Kazandu Tuskcaller. T3 Savannah , swing with the [[kazandu tuskcaller], then level up. T4 Plains, play Derevi, empyrical Tactician, untap a land and level up, swing with Kazandu Tuskcaller, untap itself when the damage is done and get an elephant

When you swing and connect, you can either a) untap the thing that creates tokens, and spam more in, or untap your lands (that you previously used on something else). If you have stasis out, you should have one creature untap a blue land, and have all the other creatures untap themselves (unless there is you have a combo that will generate more tokens that mana required for it)

Combos

To work on XD

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Comments

Date added 10 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 1 Mythic Rares

45 - 10 Rares

31 - 2 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.81
Tokens Angel 4/4 W, Beast 3/3 G, Bird 1/1 W, Copy Clone, Elemental */* GW, Elephant 3/3 G, Elf Warrior 1/1 G, Elf Warrior 1/1 GW, Emblem Tamiyo, the Moon Sage, Enchantment Cleric 2/1 W, Enchantment Soldier 1/1 W, Human 1/1 W, Human 2/2 G, Insect 1/1 G, Knight 2/2 W w/ Vigilance, Merfolk Wizard 1/1 U, Myr 1/1 C, Ooze X/X G, Phyrexian Myr 1/1 C, Saproling 1/1 G, Soldier 1/1 W, Squirrel 1/1 G, Wolf 2/2 G
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