Die Hard, Die Fast...

Standard Dragonman39

SCORE: 57 | 75 COMMENTS | 12914 VIEWS | IN 43 FOLDERS


Jan. 10, 2015

Dragonman39 says... #1

Added a few updates from Fate Reforged! More to come as spoilers happen!

January 6, 2015 6:53 a.m.

Rob1nb says... #2

Take out 8 mountains for fetchlands, as soon as you hit 2-3 lands you probably don't want to draw more lands

January 6, 2015 6:56 a.m.

Mgrabusky says... #3

What is the fastest you have own with this deck? If not by turn 3-4, consider splashing white to put some Seeker of the way in and some raise the alarm is always good

January 6, 2015 6:59 a.m.

Dragonman39 says... #4

I have scored wins from turns 4-6. I also have some late game tricks if the early game doesn't go well. With the new stuff coming from Fate Reforged, I am seriously considering bringing back my R/W aggro/burn deck. It's gonna be too much fun not to! Especially with Soulfire Grand Master.

I do think fetches would be great to thin out this deck, however... on my budget, they are hard to come by and I am trying to keep this build with things that I have or can get at a reasonable price.

January 6, 2015 7:14 a.m.

Mgrabusky says... #5

I might consider making this deck for game day, but I would have to substitute some cards. What would you say I should put in for the Sarkhans?

January 6, 2015 6:34 p.m.

Mgrabusky says... #6

Btw trade out the 3 rageform for the 3 stoke the flames

January 6, 2015 6:57 p.m.

Dragonman39 says... #7

Honestly, the Sarkhans are for picking up late game slack if I get dragged into a slow match. I have never used them! I usually take care of business early on.

January 6, 2015 10:18 p.m.

Dragonman39 says... #8

I took out two Valley Dasher in favor of the new Mardu Scout Same mana cost and I can return him to my hand if he survives combat. Lovely little recycle card.

January 9, 2015 6:46 a.m.