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This deck is built to play off of the Sunforger's fetching ability and the Guttersnipes spell trigger. It is actually best played a a defensive deck. I hold back mana to unattach the hammer to counter other players moves. Then either play my draw or use a hammer to get a burn spell. then reattach for opponents turn. It dosent take long to gain the upper hand with a snipe and a hammer in play. I just added Fleece-rams. They are better then the Bascilica Guards I was using.

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I have reworked this deck again after a few nite of play. Nearly all original cards from first concept are gone. This is now a reactive red urn deck. You hope for an early hammer and or guttersnipe and then pelt his with instants. it gets pretty easy if you can keep a brass monkey out. I havent seen another sunforger deck on this sight. I would appreciate comments because I still consider myself a beginner.

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Date added 10 years
Last updated 8 years
Legality

This deck is Casual legal.

Rarity (main - side)

7 - 0 Rares

32 - 0 Uncommons

6 - 0 Commons

Cards 61
Avg. CMC 2.56
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