blackknight says... #2
hm not a bad idea, what do you think about Simic Fluxmage or Timberland Guide +Voidwalk to put counts on Cytoplast Manipulator? or should i just get rid of her?
March 14, 2013 10:23 p.m.
That requires you to rely on the evolve mechanic, which is not bad if your deck is set up properly. I was thinking more like Forced Adaptation or Predatory Hunger, Predatory Hunger + Cytoplast Manipulator = free grafting unto creatures. You can then steal each new grafted creature for how many times you can tap your Cytoplast Manipulator.
You can check out my deck for more ideas if you like, I based it off both manipulators. http://tappedout.net/mtg-decks/tip-mim-can-steal-you-plastic/
I personally like using Forgotten Ancient for the manipulators, but that is not really the focus of your deck. I don't know really the whole focus of your deck, I was only interested in your use of the manipulators.
March 14, 2013 10:46 p.m.
blackknight says... #4
ah that is a fantastic idea I think i'll put forced adaption in since i think i already have some copies of it, the focus of the deck would be to steal the other player's creatures and kill him with them
March 14, 2013 10:57 p.m.
I see, its definitely different then the way I went about it. So I can't really help you much in the way you focused your deck. I only know how to help with your the manipulators.
March 14, 2013 11:02 p.m.
blackknight says... #6
well that is most of the battle thanks! I'll definitely take a look at your deck.
March 14, 2013 11:03 p.m.
10vernothin says... #8
need some counterspells, kill spells, some scry, some transmute and other fun stuff
April 2, 2013 2:59 a.m.
blackknight says... #9
10vernothin what would you suggest? and what do you think would be good substitutions for those?
April 2, 2013 12:11 p.m.
10vernothin says... #10
well Counterspell maybe
Dimir Doppelganger /Perplex hits a lot of your awesome 3/4 drops and is also useful
http://gatherer.wizards.com/Pages/Search/Default.aspx?text=+%5Btransmute%5D
I donno about scry, you'll have to look it up yourself =3
April 2, 2013 2:01 p.m.
blackknight says... #11
10vernothin ooo nice find on the transmute! I havn't even heard of that ability before that would help with getting those guys out there i will have to get some and try it out. thanks (sadly no money atm to buy stuff with so may be a little while before i can try it)
April 2, 2013 3:35 p.m.
I personally would take out the Simic cards, it looks like your going for a few different concepts and working them all together. IMO and remember its just my opinion I would drop the Simic Manipulator and add in 4 Nightveil Specter The reason is that you dont have a ton of creatures to run out and pump up the manipulator. If you wanted to keep them then I would put something in my deck like Voidwalk so that you have a couple creatures coming onto the battlefield every turn
April 12, 2013 11:57 a.m.
blackknight says... #13
ah thanks for the suggestion Mirilis I will definitely try it out. I was considering letting him go because of the reasons you just mentioned.
obitus says... #1
The Cytoplast Manipulator is going to want a way to put counters on creatures, which I can not see any with your deck. I would suggest dropping it from the deck in place of other cards.
You could also use Diminish to help steal creatures with the Simic Manipulator
March 14, 2013 10:10 p.m.