Dimir's Creed.

Casual* Taiyouai

SCORE: 11 | 28 COMMENTS | 3905 VIEWS | IN 8 FOLDERS


ChiefBell says... #1

January 31, 2013 12:04 p.m.

Taiyouai says... #2

They counter each other... undead exiles them so wight wouldn't get bonuses.

January 31, 2013 5:41 p.m.

ChiefBell says... #3

Oh sh it.

January 31, 2013 6:11 p.m.

ChiefBell says... #4

This is awful.

January 31, 2013 6:11 p.m.

ChiefBell says... #5

This is the worst night ever

January 31, 2013 6:11 p.m.

Taiyouai says... #6

Lol but undead makes tokens and with Undercity Informer you can sac the token to mill and possible get more tokens for more milling.

January 31, 2013 6:42 p.m.

ChiefBell says... #7

Yeh. Sometimes I don't read cards properly because I just skim over them (I still maintain Hellrider SHOULD HAVE FLYING - look at his picture)

January 31, 2013 7:07 p.m.

Taiyouai says... #8

Lol yea I'm similar and slightly agree

January 31, 2013 7:22 p.m.

snackstarr says... #9

Have you considered card:Jace's Phantasm? It's another 1 drop (with evasion so it can be cyphered) and it looks like you should have an easy enough time getting 7 into a GY. Also I don't know that card:Rogue's Passage fits, most of your creatures have evasion already and the two that don't Consuming Aberration (who will likely be huge enough that he won't need it) and Duskmantle Guildmage you may want to drop altogether. You've got more effective mill and I've never liked ability one: if you're milling them then their life shouldn't be of concern and milling 2 for 4 mana never seemed right to me. I also feel like Tricks of the Trade .

February 8, 2013 4:06 p.m.

snackstarr says... #10

Have you considered card:Jace's Phantasm? It's another 1 drop (with evasion so it can be cyphered) and it looks like you should have an easy enough time getting 7 into a GY. Also I don't know that card:Rogue's Passage fits, most of your creatures have evasion already and the two that don't Consuming Aberration (who will likely be huge enough that he won't need it) and Duskmantle Guildmage you may want to drop altogether. You've got more effective mill and I've never liked ability one: if you're milling them then their life shouldn't be of concern and milling 2 for 4 mana never seemed right to me. I also feel like Tricks of the Trade could be something more useful.

February 8, 2013 4:07 p.m.

Taiyouai says... #11

How about

-3 Tricks of the Trade -2 Duskmantle Guildmage -1 card:Rogue's Passage

+3 card:Jace's Phantasm+1 Mind Sculpt +2 Balustrade Spy

Sound decent?

February 8, 2013 4:18 p.m.

snackstarr says... #12

Looks good! I also run Increasing Confusion in a non-mill-but-I've-got-a-consuming-arbitration deck. I don't think it's the most effective but it is nice to tell your opponent "Mill you for 12, and mill to you hit a land you can choose which you want to do first"

February 8, 2013 4:34 p.m.

SniperFrog says... #13

Mayhap card:Runechanter's Pike? With all those unblockable assassins you ought to be able to do some massive damage.

February 9, 2013 4:32 p.m.

Taiyouai says... #14

Sounds good I'll see what I can do to fit them in.

February 9, 2013 5:09 p.m.

grizzell says... #15

Artful Dodge make any creature unblockable, flashback do it again

February 10, 2013 6:28 p.m.

Taiyouai says... #16

Debatable only creatures without unblockable is Consuming Aberration and Lazav, Dimir Mastermind . Hard part is what to drop for them? Most of my mill I want too keep. Only one I might drop is Divination but I like the card advantage.

February 10, 2013 8:37 p.m.

mycurse7726 says... #17

Side the Appetite for Brains, drop Gridlock from your side board. Replace Appetite for Brains with Paranoid Delusions (cyphering unto the Stalker or Bandit makes for a very large Aberration). Possible through in some Deathcult Rogues (goes with the flavour you're going for).

February 12, 2013 8:30 p.m.

mycurse7726 says... #18

Also, instead of your mill cards being "poison of the mind", could they be the "bleeding effect"? ;) (Drives person insane, losing cards equates to losing sanity, etc.)

February 12, 2013 8:32 p.m.

dude! the assassins creed thing youve got is freaking awesome! +1

February 16, 2013 1:53 p.m.

lokisbaine says... #20

i'd replace Harbor Bandit with Wight of Precinct Six or card:Jace's Phantasm

February 16, 2013 1:56 p.m.

Taiyouai says... #21

Debatable. I like harbor because hes almost always a 3/3 unblockable for 2 mana, might try out jace's because I also have 3 of him and only 2 wights

February 16, 2013 2:03 p.m.

Taiyouai says... #22

And thanks AzogTheDefiler

February 16, 2013 2:05 p.m.

dextroses says... #23

Have you thought about tossing Essence Harvest in there? I think it'd be a good card since you could easily use it mid game to kill them off or leave them very low.

February 17, 2013 4:15 p.m.

Taiyouai says... #24

Hmm, I have 3 but what would I drop for them.

February 17, 2013 9:20 p.m.

dextroses says... #25

I'd probably take the last thoughts out and put 2 essence harvests in. I know the extra draw a card s really nice but I think i'd rather spend 4 mana on another spell like AEtherize or Soul Ransom. Since you have Jace in there you do have to option to draw a card later too. Maybe add another Jace if you ever get another one. You can check out my Dimir Mill deck to check that set up if you'd like.

February 17, 2013 10:52 p.m.

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