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Creature (2)

Artifact (2)

Sorcery (4)


This is a deck meant for big game scenarios, so 4+ players, or during a two headed giant (both decks would have to be artifact/indestructible decks. There's nothing really special about this deck, but in no way should you put this against a speed deck/burn deck/discard deck. I'm pretty sure this deck takes about 3-5 turns on average to be any useful. If you get the perfect draw, 4 mox opal, 2 etherium sculptor, and an alloy myr as a starting hand. On the rare if that you get this hand you'll easily be able to cast about anything that you draw after that. Aside from darksteel forge, but the mana producing myrs should help with that situation. Once you've got darksteel forge and mycosynth lattice and one of the dingus artifacts you'll sure to win the game if you cast blasphemous act, or creeping corrosion.

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I removed the ancient den, creeping corrosion, 1 mycosynth lattice, and the iron myr, and replaced them with 4 nevinyrral's disk, added another font of mythos, 4 darksteel citadel, and 3 elixir of immortality. I could remove the 4 blasphemous acts to make it a smaller deck, but it's nice to have another card that will clear the board of creatures. To lower the casting cost of the deck all round, I could replace the alloy myr with iron myrs, but the alloy myr offers far more versatility, and will usually cost nothing to cast by turn 4-6, at the very least it will be likely to come out by turn three along with another artifact. despite the fact that this deck usually takes about 8-10 turns to be winnable, it really is a fast deck, by turn turn 10 you should have anywhere from 15-25 cards on the field and will very likely be indestructible by turn 6-8. I had placed the elixir of immortalities in case you have lost your mana producing myr's or if you need that extra health boost for any reason.I don't think it's truly a well rounded deck but you will be able to give your opponent a run for his money rather quickly. Speed decks, and burn decks will be the biggest challenge, control decks may have some difficulty against this deck but it doesn't mean it is unbeatable. Mill decks will definitely need to mill the elixir of immortalities, and i mean all three that are in the deck in order to beat this deck. To make this deck more streamlined I added the nevinyrral's disk too cut down on the need for green mana. besides, if you had not killed your oppenent the first time around, then you have the option of using it again in the next few turns. The darksteel citadel replaced ancient den just in case you needed to clear the board before you're able to play darksteel forge was able come out on the board. This deck is definitely fun to play,

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Date added 11 years
Last updated 11 years
Legality

This deck is Vintage legal.

Rarity (main - side)

9 - 2 Mythic Rares

19 - 2 Rares

13 - 4 Uncommons

28 - 0 Commons

Cards 69
Avg. CMC 4.84
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