Ok Origins Pro Tour is over and Red Mages are excited. Artificers are excited as well. Well, I had to figure out a way to beat these Red Mages and Artificers this Friday. So I have made a few changes to the deck list.
I added 3 Languish because it is an extremely nice wipe card for us. Since we don't care if there is 3 Black Cats out there and our Masters are 5/5s. (Swing before casting Languish in case of a burn spell)
I added Ultimate Price to main deck to help kill those Abbots and Lightning Beserkers. Reduced Murderous Cut to 2 cards as mid-late game it is only going to cost us 1 mana to kill a creature.
I changed quantities of Sign in Blood since 2 life lost is dangerous against the Fire Mages. I added Thoughtseize to sideboard. It probably makes this deck extremely better but for budget reasons I wanna beat them without it. You should add 4 of them in place of Brain Maggots for effective removal.
The deck still can have issues with Master of the Feast giving that Red Mage a burn spell. I need to find a viable replacement that won't let that Red Mage get card advantage. (Maybe Erebos's Titan?)
Removals are important against these hopeful Red Mages. Despise to remove Abbot of Keral Keep or Lightning Beserker. Duress to take away their Exquisite Firecrafts, Lightning Strikes and Stoke the Flames. This Fire Mage deck that won the Pro Tour had no draw card ability other than Abbot helping him.
Object is to get rid of as many of that Red Mages (or other mages) cards so he has to top deck a spell each turn. The idea to beat these fire mages is to outlast them. I will be very curious to see what is played this Friday (Betting on Fire Mages)