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I enjoy a long, grindy game of Magic. This deck aims to slowly accrue value over the course of a game by exhausting the opponent's hand, creatures, and mana.

We mix catch-all removal with utility spells in Kolaghan's Command. Our creature suite is small, but need to be answered lest they provide too much value.

Please comment with any suggestions you may have.

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Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 4 Mythic Rares

21 - 7 Rares

16 - 4 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 1.95
Tokens Elemental 1/1 R
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