I've updated this deck to be a bit more mature. It was a pretty powerful deck, but it didn't have answers for some of the stuff floating around in the current format.
For starters, Angels are damn expensive: they throw off the mana curve and more often then not get destroyed before being useful. Aegis Angel was nice, but she became an immediate target, followed by whoever I had chosen to make indestructible. I've whittled my angel selection down to just Angelic Overseer since if there are any humans on the board (and there will be) she gets to stick around for a little while.
Gideon Jura was added in both because he is a very useful card (mostly for making a creature with 6/6 or less attack and die - sorry, brah) and because I now have two of them from lucky boosters. High five.
As far as dealing with any big problems, I have enough Oblivion Rings, Arrests, and Nevermores to handle any big bombs and Artifact and Enchantment destruction to handle the rest. Ghost Quarter is in the side to fight off Inkmoth Nexus and Kessig Wolf Runs.
A devoted U/U or U/B control artist may walk all over this deck, but hopefully I can get enough humans past to do the damage I need. This deck used to be a turn 8-10 killer in its infant state, I'm excited to see what I can do now.
Please comment with any problems I may have overlooked, or any general suggestions and +1 if you like it!