Treasure Hunt should be banned!!! (now w/ discord)

Modern Lowenstein

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SimicPower says... #1

I think Countryside Crusher is more effective than Seismic Assault because you don't need to have the Treasure Hunt to make it work. It might be better as a three-of.

August 25, 2014 2:23 p.m.

dsagent says... #2

Yeah +4 Reliquary Tower now

August 25, 2014 4:46 p.m.

ALX says... #3

Did you consider Lightning Storm ?

August 25, 2014 6:29 p.m.

CardsAndStuff says... #4

Cool deck, but if you do what I think it says in the description, that's cheating. You can't put cards in pairs.

August 26, 2014 9:09 a.m.

Lowenstein says... #6

Stamina Lightning Storm makes it so I have to wait until I have 5 mana to win. That's not good.

August 28, 2014 8:45 a.m.

Stamina says... #7

Dr_Moosh you win on turn 3 with 3 mana using Lightning Storm .

Did you even read the card?

August 28, 2014 9:27 a.m.

Programmer_112 says... #8

But unless he plays Reliquary Tower , he has to use Lightning Storm and Treasure Hunt on the same turn.

August 28, 2014 9:55 a.m.

Lowenstein says... #9

Which just throws off the original combo...

August 28, 2014 11:04 a.m.

Stamina says... #10

If you don't get reliquary tower, you lose. You can't deal lethal damage without it.A good modern deck wins on turn 3 or 4.

If you don't have reliquary tower, the maximum damage you can deal with a full hand is 14.

The only combo that wins you the game in this deck is

Izzet Guildgate

Reliquary Tower into Treasure Hunt

Mountain

Mountain into Seismic Assault , deal lethal.

August 28, 2014 12:20 p.m.

Or:Mountain

Mountain

Mountain, Seismic Assault

Island, Treasure Hunt, win.

August 28, 2014 12:44 p.m.

Stamina says... #12

But if you're on the draw you've already lost before you can pull that combo.

August 28, 2014 12:45 p.m.

SimicPower says... #13

I did some playtesting of a variation of this. Definitely the most powerful modern deck I have played that is under $20 in total price!

August 28, 2014 2:41 p.m.

Lowenstein says... #14

Stamina. Read the desc and see how I play it. It wins normally on turn 4, and can burn other creatures on turn 3.

August 28, 2014 4:27 p.m.

Umm, I don't think the way you play it is legal. See http://archive.wizards.com/Magic/magazine/article.aspx?x=judge/article/20060707a.

August 28, 2014 7:14 p.m.

ALX says... #16

I think he just meant to play it that way for casual games. Obviously, you have to shuffle your deck properly in a official sanctioned game. Even if the deck was initially shuffled properly though, I still think with Muligans you would have a chance of it working. The main thing that makes this deck so great is the all or nothing full on combo style.

August 28, 2014 8:06 p.m.

Lowenstein says... #17

It is legal, because your opponent can re-shuffle/split your deck. I have checked.

August 29, 2014 11:18 a.m.

No, you haven't. Read the URL I posted. Or, alternatively, from the Tournament Rules:

"Once the deck is randomized, it must be presented to an opponent. By this action, players state that their decks are legal and randomized. The opponent may then shuffle additionally".

So when you give your opponent your deck, you are saying that your deck is entirely randomized, before they shuffle additionally. If you have grouped specific cards together, then your deck is not randomized.

August 29, 2014 3:30 p.m.

Programmer is correct on all counts. Stacking your deck is absolutely cheating. If you make any attempt whatsoever to arrange your deck in order to raise the likelihood of drawing two cards together, you are cheating.

August 29, 2014 6:50 p.m.

SimicPower says... #20

That's why in my variation of this deck, I run more Countryside Crusher . It can win all by itself, so you have a pretty good chance of winning without deck stacking.

August 29, 2014 8:37 p.m.

Wildkarrde says... #21

If you have two Seismic Assault 's out, does it do double damage?

September 9, 2014 1:50 a.m.

ALX says... #22

No, because the Seismic Assault is requiring you to pay a cost of discarding a land in order to deal the 2 damage, controlling a second Seismic Assault would be generally irrelevant, each would be triggered separately by paying a separate activation cost.

September 9, 2014 5:32 a.m.

I was going to suggest Lightning Storm, but I saw the wall of links and didn't see it in the build so I figured you didn't like it. Anyways, I made something like this a while back that uses 2 Lightning Storms and a Seismic Assault but it also uses a bunch of cheap man-lands like Faerie Conclave, Blinkmoth Nexus, and Inkmoth Nexus. Throw in shocks/fetches and Amulet of Vigor and the deck works somewhat smoothly. The lands give you more flexibility if your Treasure Hunt or Seismic Assault get removed. Feel free to check out my deck, but note that it was made as a joke, is entirely casual, and hasn't been touched for over a year: Draw into... lands?

December 22, 2014 2:29 p.m.

Lowenstein says... #24

ducttapedeckbox thanks for the suggestions! But I kind of want my deck to be really basic, and I don't really think those will help that much, and I also want to be able to draw as many lands as I can with Treasure Hunt, and adding those couple non-lands kills that. But thanks! :D

December 22, 2014 2:36 p.m.

Fair enough, I figured it would be nice to go off turn 3 though, and I don't see a way of doing that with the current build. How did this fair against control? Making sure they can't counter Treasure Hunt or Lightning Storm must be difficult.

December 22, 2014 2:45 p.m.

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