Dominus - Dreamcrusher Edition

Commander / EDH Epochalyptik

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Epochalyptik says... #1

I tested Brainstorm , but I cut it because it wasn't necessary.

I actually just picked up an altered-art Counterspell at SCG Philly. The miscut foil is pretty badass, though.

You are correct about Intuition assuming I'm playing it to find my combo. There have been times I've used it to find three counterspells or three tutors, though.

Regrowth doesn't seem strictly necessary. It's a good card, and the recursion is powerful, but I don't know if it really fits into the deck.

June 30, 2013 7:31 p.m.

MTG_Player says... #2

what do you use Deathrite Shaman for?

June 30, 2013 7:33 p.m.

Epochalyptik says... #3

Deathrite Shaman is a good ramp dork in fetch-heavy metas, and it can also interfere with some recursion cards. I use it predominantly for the ramp.

June 30, 2013 7:34 p.m.

Krayhaft says... #4

Has Cephalid Coliseum been useful to you?

June 30, 2013 7:42 p.m.

Epochalyptik says... #5

It hasn't been detrimental, and the draw is an added bonus when I need to rip something with a Vampiric Tutor or Mystical Tutor . It plays well with Crucible of Worlds (replay Cephalid Coliseum or discard lands and replay them), and the damage is usually irrelevant.

June 30, 2013 10:13 p.m.

BX223Hunter says... #6

Thoughts on Gainsay

June 30, 2013 10:45 p.m.

Epochalyptik says... #7

Gainsay doesn't seem good enough. I'd sooner run Spell Pierce for the upper hand in counter wars, or Negate for the added flexibility.

June 30, 2013 10:55 p.m.

KingSorin says... #8

The problem with colour hate is they're literally dead cards if your opponent doesn't run those colours in his commander's colour identity.

June 30, 2013 10:57 p.m.

Epochalyptik says... #9

Well, Gainsay is understandable. Blue is the most prevalent color in competitive EDH, and its really the only color that can consistently disrupt anything.

June 30, 2013 11:04 p.m.

Hey Epo, I just created my own Damia deck, it's pretty crude yet and I'm looking for a few ideas and sugestions on what I could change. > Stoning Looks

Also, what are your thoughts on the counter x destroy ratio? I see you run no single target destroy spells in your deck, is this because of your meta or are counters just a better option?

Cheers!

July 3, 2013 11:05 p.m.

I've been thinking about that. It does feel somewhat awkward to not play much permanent removal, but I don't have access to cards like Swords to Plowshares , which would be the most efficient way to deal with creatures. Instead, my options are kind of limited to things like Slaughter Pact , Dismember , and Vendetta , all of which suffer from limitations.

July 3, 2013 11:24 p.m.

Goody says... #12

Just run Doom Blade

In all seriousness, I think Vendetta and Slaughter Pact are probably your best options if you're looking to keep the cost as efficient as possible. Dismember might not hit what you want it to, so unless your meta is full of black decks, I think those two will do nicely. Do you ever even have to deal with the opponent's threats by removing them?

July 3, 2013 11:36 p.m.

I rarely need to deal with threats that have already resolved, but there have been games where the capacity to do so would have helped. The need is marginal enough that I haven't yet included any targeted removal.

July 4, 2013 12:05 a.m.

alexsmith21 says... #14

Snuff Out would be better then either Slaughter Pact or Vendetta if you wanted to go that route.

July 4, 2013 5:26 a.m.

guerillarage says... #15

I just playtested this and it's beast mode. How does this do against voltron? Also, do you have any problems with opposing artifacts/enchantments? Blood Moon looks like it could be a nightmare for you.

July 4, 2013 11:03 a.m.

In my playgroup I run Sudden Death but that's mainly because all the serious commander threats have 4 or less toughness, plus the split second is really good against those pesky blink/counter decks.

Between Slaughter Pact and Vendetta I'd probably go slaughter, since vendetta really cripples you if they manage to resolve a fatty

July 4, 2013 11:14 a.m.

Overlord844 says... #17

What do u do if your Deadeye Navigator somehow gets exiled or destroyed??? dosn't seem like you can do any of your game winning combos if you don't have him

July 6, 2013 10:17 p.m.

Phantasmal Image can still go infinite with Palinchron .

I haven't ever had Deadeye Navigator exiled. My countermagic is normally sufficient to stop disruption.

July 6, 2013 10:19 p.m.

Hey Epo, did have you looked at M14? Savage summoning sounded really appealling, casting Damia at EoT

July 7, 2013 11:24 p.m.

I'm not really impressed by Savage Summoning, to be honest. Cavern of Souls does the same thing, and Savage Summoning would force me to 2-for-1 myself on advantage when casting creatures other than Damia. I could test it, but I don't really expect it to be groundbreaking.

July 7, 2013 11:47 p.m.

Ohthenoises says... #21

Cavern of Souls doesn't let you cast at instant speed.

July 8, 2013 8:10 a.m.

While this is true, Leyline of Sanctity does.

It should be noted that the only reason I'm even considering Savage Summoning is Damia's upkeep ability, which effectively turns Savage Summoning into a cantrip if I use it to cast Damia at EOT. Were it not for that "interaction," I wouldn't think about testing Savage Summoning.

The real question, though, is what to drop to include Savage Summoning and whether it's even worth including over something else (e.g. Diabolic Intent ).

July 8, 2013 8:17 a.m.

maiden77 says... #23

reckon you mean Leyline of Anticipation :-P but agree with you epoch, narrow use is narrow

July 8, 2013 8:28 a.m.

Ohthenoises says... #24

I wasn't making a case for it because of the limited use you would get out of it, just pointing out that comparing Savage Summoning to Cavern of Souls isn't really a fair comparison.

July 8, 2013 8:35 a.m.

maiden77 says... #25

when the land is not wasting a deck space I suppose it is a little more fair of a comparison though

July 8, 2013 8:38 a.m.

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