Dominus - Dreamcrusher Edition
Commander / EDH
SCORE: 1281 | 2951 COMMENTS | 352033 VIEWS | IN 576 FOLDERS
miracleHat says... #2
Epochalyptik!!! Please put Prophet of Kruphix in your "other notes". it is extremely tedious to get a notification for this deck because somebody (not meaning to offend anybody) suggested a rejected card.
January 10, 2014 10:40 p.m.
ColdHeartedSith says... #3
Think I may proxy your work and try it out. Thx
January 16, 2014 12:23 a.m.
Epochalyptik says... #4
@ColdHeartedSith: Make sure you read the MTGS primer, then. An EDH combo-control deck is probably the most difficult thing to pick up without having designed it yourself. If you have any questions about how the deck functions, ask.
January 16, 2014 12:28 a.m.
CommanderLovecroft says... #5
You probably don't have room to fit it in or anything, but one infinite combo that goes excellently with Damia is Laboratory Maniac + Horizon Chimera + Nefarious Lich Draw ALL the cards.
January 17, 2014 12:32 a.m.
Epochalyptik says... #6
@CommanderLovecroft: I generally don't like including combos just because they're combos. They need to be relevant to the rest of the deck. Horizon Chimera doesn't do anything for me on its own or with any cards except my combo. Same for Nefarious Lich , but the latter is much riskier to play.
January 17, 2014 1:41 a.m.
Have you ever considered Frantic Search ? I have my own damia deck, but it's much more budget. Anyway Frantic Search is always relevant for me. It can ramp for one turn, find answers and the cards that I pitch to it are either irrelevant or I can recur them later. The only downside is the -1 card advantage but it tends to be an upside with damia on the the field because I can dig through more cards then.
January 18, 2014 12:07 p.m.
Epochalyptik says... #8
@wesley18: Frantic Search doesn't ramp because it doesn't give you extra mana production. At most, it can put a land in your hand so you don't miss your land drop for the turn.
Frantic Search might have been a consideration, but there's nothing in this deck that I'd cut for it. Everything else is just more useful.
January 18, 2014 12:17 p.m.
it can ramp with Utopia Sprawl but that's about it.
I think it's more useful than Chromatic Lantern generally speaking. You can keep mana open for counters even without counters in hand, and pitch something else if you draw one when you need it. if not it still helps to filter your hand for pieces you need (or forms of ramp to enable more).
It actually does work if it's played properly, and at worse it is a good card filter when damia is out.
January 18, 2014 12:50 p.m.
ColdHeartedSith says... #10
I'm sure you have played alot with this deck, in playtesting I found grim monolith really bad without like a zelous conscripts to blink or something , what am I missing or is it just and opponents end of turn mana sink?
January 18, 2014 5:56 p.m.
Epochalyptik says... #11
@ColdHeartedSith: One of the biggest misconceptions about Grim Monolith is that you need to untap it. You don't; you can use it as a turn one or turn two investment to get extra mana later. It's like Dark Ritual .
Mana Vault serves a similar purpose. It's a burst of extra mana, and you aren't obligated to untap it after you use it.
January 18, 2014 7:03 p.m.
mowservision says... #12
It was in an update , but it doesn't look like Abrupt Decay is in the decklist. Seems like the perfect answer to Blood Moon . Was it just too situational of a card to be included? And what about Sylvan Primordial ? The cmc may be a bit steep but he can ramp alongside his removal and interacts with Lotus Cobra nicely. Does the problem of something slipping through a counterspell to land on the board occur often enough to warrant his use? I feel like he would have to go in the SB if you do put in Living Wish .
January 18, 2014 10:52 p.m.
Epochalyptik says... #13
@supercaptainpow: Abrupt Decay was cut a while ago because it was unnecessary. It's decent overall, but I didn't find it necessary. I might reconsider.
Sylvan Primordial won't make it in. It would only serve as another finisher for Deadeye Navigator 's blink ability, and it's too expensive to be a utility card.
January 18, 2014 10:55 p.m.
ColdHeartedSith says... #14
Ok I thought that was its purpose but I was trying to make sure it dosn't untap for free somehow or something I missed. I guess its well costed as a 3 colorless 2 mana Sol Ring that dosn't untap. Well in a round about way. I think its a good one for Glissa, if anyone plays her in golgari or B/U/G Grim Monolith I mean.
January 19, 2014 12:51 a.m.
Not including Abrupt Decay is probably a bad decision. It's the best removal spell ever printed for eternal formats (admittedly, it's not as good in EDH as it is in legacy, mainly because Counterbalance isn't a card and CMCs are a little higher). It should easily edge out some of the worse counterspells. Also, I can tell you after some testing that Voidslime probably shouldn't make the cut. CCC counters are just too clunky, and the additional utility does not justify it. You could even just switch the two.
Also, you could consider switching Nature's Claim for Seal of Primordium ; being proactive often makes the latter more mana efficient.
January 19, 2014 6:13 p.m.
thataddkid says... #16
Have you ever tried out Words of Waste ? If you can get Damia, Sage of Stone online it could be the ultimate control tool.
January 19, 2014 6:22 p.m.
@ Blakkhand - "best removal spell ever printed for eternal formats"? I'll stick with Swords to Plowshares and Lightning Bolt there.
January 19, 2014 6:26 p.m.
Epochalyptik says... #18
@Blakkhand: I disagree about Abrupt Decay being the best removal spell ever. Each removal spell has its applications. In this case, Abrupt Decay is pretty limited. It does hit lots of utility permanents, but the question is whether it's worthwhile to include Abrupt Decay just to kill Sol Ring s, Sylvan Library , and similar permanents. I'm not adamant about not including Abrupt Decay , but it doesn't seem worthwhile at this point.
Voidslime keeps its place because it can counter anything. It's CCC, but it's in the two most relevant colors in the deck. The flexibility to counter any part of a combo is really nice.
Nature's Claim is better than Seal of Primordium . An opponent can force me to crack Seal of Primordium early because he or she knows I have it (it only functions while it's a permanent). Nature's Claim is cheaper, and I can surprise an opponent with it.
If anything, I would run Deglamer or the new Unravel the Aether instead of Seal of Primordium .
January 19, 2014 6:40 p.m.
Epochalyptik says... #19
@thataddkid: In a slower Damia deck, it might be worth pursuing. However, I don't really want to give up my own card advantage and mana just so opponents can pitch lands.
January 19, 2014 6:42 p.m.
Behappyorelse says... #20
You are everything wrong with the commander format, please go and play legacy/modern/standard that where tailored for individuals to be ultra-spikey and have the primary goal to win every game. This is a format based upon interaction, multiplayer political dynamics and playing often with a close group of friends.
January 20, 2014 7:25 p.m.
Epochalyptik says... #21
@Behappyorelse: Bad troll is bad.
If you bothered reading my work, you would know by now that I'm one of the more outspoken proponents of playgroup selection. I play this deck against people who want to play against this deck: people who expect and crave a high-stakes, high-tension, competitive game. When I play kitchen table EDH with my casual friends, I break out another deck.
Assumptions like yours are everything that is wrong with the discussion about the Commander format.
January 20, 2014 7:29 p.m.
This in a nutshell: I am sure this is not his only deck of play. I run a mirror of this deck minus 5-10 cards and it is not unstoppable, nor does it claim to be. That being said Behappyorelse maybe your meta is full of Johnny's where as ours are more competitive and players of a different caliber.
Also.. domination is a form of interaction, just apparently one that you are not familiar with in your Bonbon's and X-box playgroup.
January 20, 2014 9:37 p.m.
Smith_and_Tonic says... #23
So far it doesn't look like anything from Born of the Gods will make it into the deck. Hopefully some super high powered spoiler gets released sometime soon
January 20, 2014 10:39 p.m.
I've been reading through the comments since the last wipe and haven't seen anything on Library/combo extraction. I'm thinking of running either Bitter Ordeal
or Sadistic Sacrament
in my own Damia build but it's played in a far less competitive environment than what I assume this deck is built for. I'm curious to see thoughts about them either as tools to shut down other decks or alternate win cons to Blue Sun's Zenith
.
Perhaps I'm the problem of power creep in my playgroup.
January 22, 2014 12:22 a.m.
Epochalyptik says... #25
@Dusty: Bitter Ordeal isn't a very effective win condition in this deck because there's no sacrifice/kill loop. It's also not a very good utility card on its own. I suppose if you reworked the deck it might function, but I don't see the need to do so. Sadistic Sacrament is borderline. I suppose you could use it, but the cost is kind of out there for a non-permanent utility card.
Also, this deck already has a few alternate win conditions to Blue Sun's Zenith . I wouldn't really call either Bitter Ordeal or Sadistic Sacrament a win condition in this context.
Arcanum says... #1
I suggested that earlier but this person said and I quote "Prophet of Kruphix isn't good in this deck. It doesn't offer enough advantage to justify the 5 CMC"
January 10, 2014 10:35 p.m.