Dominus - Dreamcrusher Edition
Commander / EDH
SCORE: 1281 | 2951 COMMENTS | 352026 VIEWS | IN 576 FOLDERS
So Epoch, question on everyone's lips; are you ever going to clear the comments? lol.
I sometimes try to read this comments section on my phone and it takes longer to scroll down than it does to actually type something!
July 28, 2014 8:55 a.m.
Have you ever thought about using Praetor's Grasp ? Since you can grab a win condition, or stop one of theirs.
July 28, 2014 10:39 a.m.
Epochalyptik says... #4
@Flornhale: Praetor's Grasp is slow for this deck. I don't think the effect really justifies the investment. It's sorcery speed, 1BB, and requires me to still pay the casting cost of the exiled card.
July 28, 2014 12:08 p.m.
So, is the idea just to get Palichron plus one of the two dudes that combo with him and a kill? I figured there were more methods to victory but maybe I'm just unclear.
July 29, 2014 3:50 p.m.
Epochalyptik says... #6
@NoThanksImJewish: Effectively, yes. While there are technically other combos possible, the infinite mana combo using Palinchron is the deck's central combo.
July 29, 2014 4:52 p.m.
I'm quite inexperienced with EDH, so I wanted to ask: How does Isochron Scepter do? You can put a Counterspell or other good cards and play them every turn. Also, I know it's good in modern, but how does Cryptic Command do in EDH? Just some thoughts... : )
July 29, 2014 10:20 p.m.
Epochalyptik says... #8
@Scorprix: From comment #148 (I don't expect that you've read the entire discussion):
Isochron Scepter is alright, but it isn't good enough for competitive EDH. It's vulnerable, and doesn't really pay for itself in a strong enough way. I generally don't like playing cards that require continual investment to be useable.
Think of it in terms of examples. I'm likely, based on the demographic of eligible imprint choices, to imprint a counterspell. If someone attempts to destroy it that turn, I'll have to spend 4 total to play and protect it. It costs me two cards, and one of them is basically an irrecoverable downpayment.
July 29, 2014 10:53 p.m.
For this deck, if you competed with it in a Duel Commander tournament, what do you think you would run without having Sensei's Divining Top , Crucible of Worlds , Sol Ring , Mana Vault , or Necropotence in your line up?
July 30, 2014 12:53 a.m.
@Scorprix - the problem with Cryptic Command is the mana cost involved. Most of the time it will be used to counter a spell and draw a card, and having to pay 4 (with UUU in it) is pretty expensive just for that. Even with the bounce its a lot of mana to spend, especially when your general is a card draw engine and there are other cards in the deck with near identical functionality as each of the modes.
July 30, 2014 1:26 a.m.
@Epochalyptik What would the other combo(s) be aside from something Palichron-centric?
July 30, 2014 11:46 a.m.
Follow-up yet unrelated questions. First, how long do you expect your games to go generally, and by what turns should you be in phase x (as per the discussion on MTGS)? Second, are there any videos of this deck being played whether they are IRL or MTGO games? I would like some basis as per usual sorts of play if possible. Figuring it out myself is fun, but I like to follow from example.
July 30, 2014 1:21 p.m.
Epochalyptik says... #16
@Scorprix enpc's answer is pretty much on point. It's just a bit on the expensive side for me.
@Flornhale: I wouldn't ever play this deck in French rules EDH. Duel is an entirely different format.
@NoThanksImJewish: See the MTGS thread for a more detailed answer on the alternate options.
Generally, the games go to about 4-8 turns. Ideally, I'll end by turn 4 or 5. Ramp for the first two, stabilize and set up for the next one or two, and combo in the last.
I don't have any videos for this deck. I entertained the idea of doing a deck tech, but I don't have the equipment for it.
July 30, 2014 9:01 p.m.
Ohthenoises says... #17
This may have been discussed but hell if I remember, did we ever discuss Toxic Deluge ? I see it's in your maybeboard but have you any test data on it?
July 30, 2014 10:35 p.m.
Epochalyptik says... #18
@Ohthenoises: I unfortunately don't have any playtesting data for it yet. I don't even own one because I haven't been active in the trading community in so long.
July 30, 2014 11:16 p.m.
DarkHamlet says... #19
Hey!Question for you: Why not Staff of Domination ? :3Thanks ;D
July 30, 2014 11:45 p.m.
Epochalyptik says... #20
@DarkHamlet: Staff of Domination doesn't really do anything. It's expensive to cast and use, and it's just generally underwhelming.
July 30, 2014 11:53 p.m.
@Epochalyptik: I would like to know what cards have been in your deck previously, but http://tappedout.net/mtg-cube-drafts/dominus-dreamcrusher-edition/history/ gives me 404. Do you have plans to put more details about your more recent deck changes in the Updates section here?
July 31, 2014 3:34 a.m.
Epochalyptik says... #22
@Marlon: A full, annotated changelog is available in the MTGS thread. I suppose I could import the information during the next update.
July 31, 2014 8:10 a.m.
Out of curiosity, what decks do you play against?
And what are the strengths/weaknesses of your deck compared to the opposing decks?
July 31, 2014 2:15 p.m.
DimirPlagueLord says... #24
I wanted to let you know I have taken this shell, modified it (dual lands and such), and play it every week in 1 on 1 and Multiplayer EDH. I have to bring my Savra deck now because after one game people don't want to play. LOL.
This deck is fun, competitive and riddled with combo's. When I pull out Damia, Sage of Stone aka The Combo Queen, and people see it they know it's going to be fun. I have lost games, but even the games lost are down to a 1 turn difference.
Thanks for this deck and the idea. I gave it a bit of my own flavor as I am a Mill junkie, but the setup to get there and the combo isn't. The other day I drew out Time Stretch , Tutored for Eternal Witness and Volrath's Stronghold JUST to piss off my opponent.
The only deck that gives me trouble is a guy who plays a Teferi, Mage of Zhalfir deck.
+1 for hours of EDH fun!!!
July 31, 2014 2:45 p.m.
Just a question regarding Remand - how does it fare in the deck? Ultimately its a 2-2 card (counter/draw - card/not hard counter) compared to something like good ol' Mana Leak . I appreciate there are scencarios where Remand is much better, especially if you're countering a TaN only to combo next turn. But you mentioned that your games usually only go 4-8 turns so resources will always be tight. (obviously there are benefits of Remand over Mana Leak in longer games). And in counter wars, even when the remand resolves you know your opponent then has a counterspell in hand. Obviously its hard to say that one is definatively better, but I was wondering your thoughts on the matter.
Epochalyptik says... #1
@supercaptainpow: Scroll Rack is one of those cards that looks amazing on paper, but doesn't quite get there in paper. It does a good job sometimes, but it didn't appear to be significant enough often enough. It's a card I'll keep close at hand and retest occasionally, but it's not a definite.
July 28, 2014 8:52 a.m.