Don't Blink. Blink and You Are Dead.

Modern* Femme_Fatale

SCORE: 86 | 170 COMMENTS | 17924 VIEWS | IN 45 FOLDERS


Femme_Fatale says... #1

Oh, and your +1 didn't go through malfeischylde. Might want to hit that buttton again.

February 26, 2015 4:39 p.m.

malfeischylde says... #2

Yeah, Sigarda is a good option. However, I run a pox/loam deck, because I love to be hated by my playgroup. :). That said, I wouldn't have issues making the discard stick with my removal suite. Thoughtseize is really overrated in Modern, in my opinion, and the lifeloss often does make a difference, even in a deck with lifegain. Oh, oops. I apologize about the +1. I got distracted by a shiny shard of stained glass. Fixed.

February 26, 2015 4:45 p.m.

Femme_Fatale says... #3

Thoughtseize is important because Inquisition of Kozilek doesn't hit Scapeshift, Splinter Twin, Restoration Angel, Kiki-Jiki, Mirror Breaker, tron win cons, Bloom Titan win cons, control win cons, wraths, Siege Rhino and Tasigur, the Golden Fang. Thoughtseize basically hits the hand where it matters, and paying two life to gain 2-4 turns in the mid-to late game is perfectly reasonable.

February 26, 2015 4:52 p.m.

tommybiglife says... #4

not nearly enough in this deck to keep you alive for long enough to win in most matchups.

2x worship is bad and far from a win condition. you're not often going to have it out in time against aggro with a 2-of (or even 3-of since it requires a creature) and a board wipe will be better in basically every situation.

also how do you not have Thragtusk in here? this deck is that card's wet dream and that card alone will probably be enough to destroy both aggro and midrange if you can blink it even once or twice.

February 26, 2015 6:38 p.m.

bijschjdbcd says... #5

Manabase could be much much better.

Remove BMoon and focus your manabase.

February 26, 2015 6:40 p.m.

Femme_Fatale says... #6

Thragtusk became a terrible card for this deck to play tommybiglife. He does nothing against Abzan and is boltable for days. Thragtusk is worse than Worship for aggro because they can remove it and generally kill me before I can get it out. Creature removal is definitely more prevalent than enchantment removal. The big thing I want to point out here is that Thragtusk doesn't actually stop the aggro decks I'm weak against, which are merfolk and boggles. Worship stops them, and stops a lot of other decks a lot more effectively than a wrath or Thragtusk would. Because now I could focus everything on countering enchantment removal and start swinging in their face with fliers.

I need Blood Moon, bijschjdbcd. Focus on this: NEED. Tron and Bloom Titan screw me over if I don't have it. And I see a lot of them. The decks I see frequently: 1)Abzan 2)Bloom Titan 3)Tron 4)Kiln Fiend.

February 26, 2015 7:34 p.m.

bijschjdbcd says... #7

Thragtusk is amazing. Think about this card and its applications before saying it is bad.

If it dies to a bolt, who cares you gain 5 and get a 3/3 you blink it and you gain 10 and get a 3/3. It blocks Rhino and doesnt die to Abrupt Decay. There are many more applications.The Worship is some sweet tech.

BMoon significantly decrease the effectiveness of your deck, botg when its out and even its presence.

Perhaps I can find you some tech somewhere that doesn't hinder your deck as much.

February 26, 2015 9:02 p.m.

Thragtusk does seem pretty amazing here, but I can see why you prefer Worship to it. I would put two in the SB though.

February 26, 2015 9:06 p.m.

tyforthevenom says... #9

IGeralf's Messenger would be brilliant for the deck if it wasn't triple black

February 26, 2015 9:56 p.m.

Femme_Fatale says... #10

There are so many better options than that. I wouldn't even run a life loss card in mardu. I'd rather play something that can protect my creatures or remove my opponents stuff.

Not too mention etbt is a NONO.

February 27, 2015 12:12 a.m.

tommybiglife says... #11

the problem is that your board state is almost certainly awful before turns 5-7, which means you are not going to get much value out of worship. even if you get it down it's still a worthless enchantment before you hit 1 life. trust me it is not good. supreme verdict is your best friend.

i'm not sure why you consider removal to be a problem for thragtusk when it's just as prone to removal as any of your other creatures. the difference is that the worst case scenario with playing thragtusk is you get a guaranteed 2-for-1 and 5 life. in a more likely scenario, you probably swing and/or kill something with the token. if you manage to swing with thrag then you can blink it for 2 more free effects and effectively give it vigilance. if you are worried about two bolts on him then you are already winning. bolts will either be already used on your noggin or he held onto them for thragtusk and that's 2 creatures he wishes he had. either way you win the trade handily and buy yourself at least 1 more turn, probably more than that.

like the other guy said, blood moon is crap here, it's going to screw you just as much as the other guy. akroma is a bad wincon and the only red thing in your deck. i would recommend stormtide leviathan but that's going to be useless against merfolk (in which case, again, for the love of god play supreme verdict). some of the stuff in your maybeboard is way better. you could just run stormtide leviathan and board it out and bring in supreme verdict and gaea's revenge / thragtusk / armada wurm for merfolk matchups.

wall of omens is probably going to go further than eternal witness. it's actually useful against aggro, can't be bolted, and the cantrip can be repeated here. eternal witness might be better here if it didn't have 1 toughness. it's not going to do much unless you already have worship out and/or you blink it at least 1-2 times. wall of omens doesn't rely on anything else to give you good value but still has the option to give you more. other ideas to hose aggro would be wall of frost / guard gomazoa / wall of denial.

February 27, 2015 4:12 a.m.

Femme_Fatale says... #12

Here's what I have to say tommybiglife.

I've played Thragtusk. And the reason I won't run him is that he doesn't do anything against the aggro decks that matters: infect, boggles, affinity and merfolk. The lifegain at turn 5 isn't really that prevalent and I don't want to be using my blink effects on him. I want to be using them on Mystic Snake, Mangara of Corondor and Eternal Witness. The 3/3 token it generates has never done anything. Once again, within Lightning Bolt range and doesn't stop Abzan advances. Trading with a Siege Rhino is pointless, as there is another one following up along with 2 Tarmogoyfs, a Liliana of the Veil and a Tasigur, the Golden Fang. Worship stops all of that. Thragtusk doesn't.

The point of a finisher is to be able to finish off my opponent without needing very much protection. And as it stands, Thragtusk just does not follow that ideal. He's far too weak and fragile to be of any use to me.

Wraths don't do much for this deck. I need to keep my creatures on the field otherwise I hold no presence against opposing decks. 1/3rd of my removal are creatures, 1/2 of my counterspells are creatures.

You never EVER spend red mana on Akroma, Angel of Fury. EVER. I don't see what's so hard to understand about this. Once Akroma, Angel of Fury is blinked, she becomes a very dangerous threat that is near impossible to deal with.

I don't want to be using Wall of Omens as my Blink effects are meant to be controlling the board. Bouncing stuff in response to removal, countering things, exiling things, returning things from my graveyard. If I spend them on wall of omens, all my blink effects are are measly cantrips that don't control the board. And I already have a good aggro deterrent in terms of creatures: Kitchen Finks.

All of what I say is from real game experience. Worship has completely shut down opposing decks and has allowed me to gain a significant advantage across numerous games.

February 27, 2015 4:42 a.m.

meleesqc says... #13

You want to draw in this deck? look at this: Mulldrifter

February 27, 2015 5:14 p.m.

Femme_Fatale says... #14

Definitely a worthy suggestion meleesqc. I wouldn't mind replacing it with Sphinx's Revelation and it may make Ghostway relevant enough to run. Would certainly reduce the need for Twilight Shepherd in the sideboard and makes me resilient to wraths.

February 27, 2015 5:42 p.m.

Is Flickerwisp too slow (with the etb blink) for this deck? Seems like there quite a bit of value there.

I also saw part of the match against you and Wolfstone (Known as The_Wolf_Pack on here) yesterday. The deck looked sweet, especially Mangara. He seems like an ass to play against.

February 27, 2015 7:09 p.m.

eot, not etb. Got acronyms confused.

February 27, 2015 7:10 p.m.

Femme_Fatale says... #17

What deck was he playing again? Twin?

And no, Flickerwisp isn't viable. It doesn't have flash.

February 27, 2015 7:11 p.m.

How do blink effects help Mangara of Corondor? If he's just a removal, he can obviously get anything, but he can't help until T4, and if so, something like Oblivion Ring would probably be more effective since you can bounce it for new targets. Or I am missing something...?

February 27, 2015 9:04 p.m.

Femme_Fatale says... #19

You can't bounce enchantments. And you blink Mangara of Corondor in response to his removal ability. So he essentially removes everything. Numerous times. He is better against control and combo, not so much aggro. If anything, he's here as another method to fuck over tron before game 2 side in Blood Moon. But he works well enough against combo and control that he stays mainboard as a 2 of. Kitchen Finks normally replaces it for aggro and midrange matches though.

February 27, 2015 9:28 p.m.

Ohthenoises says... #20

Thoughts on Alchemist's Refuge? Seems pretty good here.

February 28, 2015 11:29 p.m.

Femme_Fatale says... #21

I REALLY can't afford non-coloured mana Ohthenoises. Mystic Snake, Eternal Witness, Mangara of Corondor in the main and Sigarda, Host of Herons, Vendilion Clique, Thrun, the Last Troll in the side all contribute to the necessity of getting a good mana base whenever you possibly can. Also: Blood Moon.

And it doesn't help me in the early game, where flash on my creatures is most prevalent. Later game I have the mana to put them down on my turn.

I can see perhaps putting it in as a one of, but it'll need testing.

In other news, I'll be putting in Ghostway to help against Supreme Verdict and Mulldrifter replacing Sphinx's Revelation. Because drawing 8 cards off of one Mulldrifter is really fun.

March 1, 2015 12:25 a.m.

Raishen717 says... #22

So, I'd have to say it's a pretty solid build you have here. The only suggestion I have would be a slight tweak on the manabase. Just changing a basic or two for their corresponding shock that taps for red as well. I agree that Blood Moon hurts a lot, so being able to reliable cast it seems pretty important. Plus it wouldn't hurt your manabase since you'll only be adding the red, and not taking anything out.

March 1, 2015 12:41 a.m.

Femme_Fatale says... #23

I have 7 sources of red mana though Raishen717. I haven't had any troubles as of yet. If I do find troubles later on then I will.

March 1, 2015 1:13 a.m.

Femme_Fatale says... #24

Okay! Changes are in! Description will be updated momentarily.

March 1, 2015 3:09 a.m.

tyforthevenom says... #25

Invade I d get a chance on the day, may the 4th be with you

March 1, 2015 5:07 a.m.

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