Sideboard


Alright, so the latest greatest thing around shop has been Tiny Leaders. This is the decklist that I'm currently running.

The deck's primary objective is to ramp as fast as possible into one of the big three hydras. From there its hydra beat down until you win. There are some mana doublers and spot removal thrown in, along with some smaller guys to soak up damage while you work on getting your monsters out.

An ideal win is around turn 6 or 7 where you've used Signal the Clans to pull out Primordial Hydra, Savageborn Hydra, and/or Apocalypse Hydra. It doesn't matter which you end up with, as each one should be enough to win you the game all by it's lonesome. By this point you should have at least six lands with some mana dorks/doublers to give you a hydra at around 6+ counters. Each hydra has a unique ability, but the game is pretty much done by this point. If they answer the hydra, you're probably going to lose anyway. I'm experimenting with Eidolon of the Great Revel as it will always trigger in this format. We'll see if it helps or hurt but I'm expecting to get some decent usage out of it.

Alright, now for the sideboard. My meta has a lot of artifact and enchantment heavy decks ( Daxos of Meletis and Teysa, Orzhov Scion specifically), so my side board is pretty stacked with artifact and enchantment hate, which gruul fortunately has the best of. Anger of the Gods gets an honorable mention for those heavy token/tribal swarm strategies that will out pace your hydras. I know Anger of the Gods takes out my mana dorks too, but if you have to play it, a 4/4 hydra is MORE than enough to bulldoze its way through a bunch of little 1/1s, especially given our hydras abilities. Also Vexing Shusher and Guttural Response are thrown in to try and deal with counterspells.

Anyway, I hope you like it! It's an exciting new format, and I hope to see more development with it later on!

Suggestions

Updates Add

Alright, so Fanatic of Xenogos and Burgeoning both got cut in the first round for Mistcutter Hydra and Fireball

Burgeoning wasn't putting in as much work as I'd have liked and often led to a less than stellar opening hand, ESPECIALLY if you ended up with Exploration in the same hand. It wasn't pulling the weight that I wanted it to, but Clan Defiance was doing MASSIVE work, so I decided to swap the dud for Fireball to get access to another mana sink burn spell.

Fanatic of Xenogos was a hard cut. It did really well in play tests, often ending up with a 4/4 swinging on turn 3. The best part was it was a much less significant threat than the hydras, so most people would let it stick around. Unfortunately, I needed to reliably get hydras from Signal the Clans and if I already had 1 hydra out, I couldn't guarantee another off the tutor. So Mistcutter Hydra was added to remedy that. Mistcutter Hydra's haste and pro-blue actually turned out a lot better than I thought they would too.

Comments

Date added 9 years
Last updated 9 years
Legality

This deck is not Highlander legal.

Rarity (main - side)

4 - 0 Mythic Rares

13 - 2 Rares

8 - 6 Uncommons

7 - 2 Commons

Cards 49
Avg. CMC 2.03
Tokens Emblem Domri Rade
Votes
Ignored suggestions
Shared with
Views