A modern eggs deck post ban, any suggestions would be appreciated, but it does have a budget of ~$60 ( I go by the low price).
Card choices
The Core
Krark-Clan Ironworks- the workhorse of the deck, provides huge amounts of mana.
Etherium Sculptor- can enable a turn three win by getting out the ironworks a turn earlier.
Faith's Reward- obvious really, but it is the only sunrise effect I'm running because I feel I have enough card draw.
Bitter Ordeal- a unique, uncounterable win-con. The only thing it doesn't get around is Leyline of Sanctity.
The eggs
Ichor Wellspring- gives me great card draw, often draws me two cards and adds two to my mana pool for free.
Chromatic Sphere- used because it has a mana ability, giving me an instant win if I have boarded in Laboratory Maniac.
Conjurer's Bauble- a less important part of the deck in this version, but can be used to go infinite if I really want to for some reason.
Elsewhere Flask and
Kaleidostone
- chosen because they cantrips on entry rather than when they are sacrificed.
Prophetic Prism- cheap mana fixer and cantrips on entry; what's not to like?
Mind Stone- can also help get out the ironworks a turn early.
The support
Gitaxian Probe- decreases the size of the deck below sixty and helps scout out counterspells.
Thoughtcast- it's not quite Ancestral Recall, but it's close enough for me.
Sideboard choices
Laboratory Maniac- doesn't target, can't be responded to, I just win. Sided in if I suspect my opponent has a sneaky Leyline of Sanctity.
Leyline of Sanctity- shuts down any cards like Thoughtseize, which can really mess up my deck's gameplan.
Pithing Needle- good for cheap hate rocks like Tormod's Crypt because destroying them doesn't do anything. Often sided in game three, but can sometimes come out game two.
Wipe Away- it just says no to things, simple as that. Especially good for cards like Rest in Peace.
Ground Seal- shuts down reanimator, Snapcaster Mage, Extirpate and Surgical Extraction.