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Dont Steal Thy Trash Can!

FNM Has become over run with turn four wins with some really annoying combos that im sure will be banned soon... if it hasnt been already. I sit down i am getting hit for 700 or a hoopdee deck is running me over. So Here is my answer. Playing only 2 rounds of FNM i took 2 wins. While showing up late losing the first 2 rounds. Any Suggestions On side Board or main deck would be more than welcomed at this point.

The Thing in the Ice   seems to pop but slow. I can usually hold the opponent off until it does its thing.Stormchaser Mage hits for 5 each game ive tested. The Lathnu Hellion is never seen coming. It only hangs out for 2 turns drawing the attention away from Stormchaser Mage and the Thing in the Ice   counters. Disallow and Negate slowing things down to my speed generally insures a close game if not win conditions.

  • I really like Hijack ""Act of Treason"" with Fling it was a favorite of mine many years ago in a straight forward burn deck. Sac your opponents high end cards then just fling into their face! gotta love it. But it gets better! Kari Zev's Expertise Match made in Amonkhet.

  • Next idea that is on the chopping block is Wandering Fumarole i seemed to face this card several times. also a couple of my friends said its in everything they played against. It seems to slow to me? I really dont like how it comes out tapped. I hate having a tapped land in my hand first turn.

Update Time 4.11.17

  • So yea i played in FNM done good or i felt good about it anyway. 4 rounds 2x 2-0 2x 1-2. I feel like it was more my control behind the wheel that caused the 2 loses. Which is expected. im used to more casual format. That being said i sat down dug around with a friend found some improvements ill be play testing this coming friday.

Wandering Fumarole has a infinite combo when paired with Crackdown Construct so it has been implemented into the deck. may cause the deck to slow down dramatically but we shall see. If it lights off its game over conditions. I dropped a Thing in the Ice  . I played one round where i had 3 out. Worked out for me but not an ideal situation. A new addition Rush of Adrenaline can make prowess activate and hit hard paired with Built to Smash things get fun. Stormchaser Mage has become a major force of the deck.

On my mind for the deck at this time is incorporating Harnessed Lightning and Aether Hub. land options in this block are scarce your almost forced to use Aether Hub. The extra energy laying about may keep the Lathnu Hellion around a bit longer. Harnessed Lightning would be a lot more flashy if it dealt damage to player as well as creature..

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

0 - 1 Mythic Rares

19 - 10 Rares

8 - 0 Uncommons

18 - 4 Commons

Cards 60
Avg. CMC 2.10
Tokens Emblem Chandra, Torch of Defiance, Energy Reserve, Gremlin 2/2 R
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